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Perhaps at lower wizard levels it may be beneficial (especially when combined with beam) but at higher levels, put spend it on a mana farm trap.
I don't think you can achieve the same with shards.
You have the kill gem never ever attack the shard, as it needs to do as much damage as possible (it wont ever attack the shard unles it is set to "buildings" or you select the gem, so dont worry about its range), but the mana farm gem should (idealy) be a single orange and white gem surounded my amps with pure orange gems in, and be set to "buildings", so it will only attack the shard.
For a quick boost, use beam on the mana farm gem for a pretty much instant thousand or so mana.
It's capped, but not quite like that. Your last hit that gets mana will get all it's supposed to.
When I was trying to use one on AG, I had my killgem shoot at it. Only it's first hit got mana, whether it got 13m or 30m.
At low wizard levels farming from a corrupted mana shard can be useful. Because of the cap, though, it's useless for high level play.
So much for *Unlimited*...that alone makes them worthless in the long run.
Indeed you can't.
Form what i gather for those posts, those shards are *barely ok* if you are at a low level.
Too bad those are completely useless after your frist major level jump.
That is a shame....i wish the dev would buff it in some way to make it userfull lategame..or at less mid game.
Too bad it will probably never hapend.