GemCraft - Chasing Shadows

GemCraft - Chasing Shadows

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maDEMOman Dec 17, 2017 @ 10:07am
Gemcraft Chapter 3 coming?
its been forever since this appeared and im hoping chapter 3 is coming soon
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Showing 1-15 of 35 comments
ScreamingBeaver Dec 22, 2017 @ 2:02pm 
it's being worked on. http://gameinabottle.com/blog/
Whitesnake Dec 22, 2017 @ 10:00pm 
first screenshot was posted and some infomation about the next game
http://gameinabottle.com/blog/2017/12/first-screenshot-of-next-gemcraft-happy-holiday/
Shadow Mommy Dec 23, 2017 @ 12:39am 
As of the current optimistic plans, the game might be released next year.
ETA Q3 2019, but I don't care, I'd wait forever for new GemCraft =]
Hammer96 Dec 23, 2017 @ 4:12pm 
Originally posted by Zuurix:
As of the current optimistic plans, the game might be released next year.
ETA Q3 2019, but I don't care, I'd wait forever for new GemCraft =]
yes its 2019 which is ages away! if they dont make this a coop game im giving it a miss..
BilboCGL Dec 25, 2017 @ 8:18am 
Quote from the linked blogentry: "[...] As of the current optimistic plans, the game might be released next year. [...]" IMNSHO this is NOT Q3-2019 but 2018. And: There is no hint that it might be a coop but a classic GemCraft.
Shadow Mommy Dec 25, 2017 @ 9:08am 
Yes, he said 2018, but realistically it's 2019 or 2020 =p
Ivan247 Dec 25, 2017 @ 10:04am 
From what we see here are some of my analysis (Remember: Everything can still change at this stage where we are still at least several months away from release):

Gem types: Mana and Armor gems likely will remain and probably also for Slow and Poison (on Christmas Tree). Red might become bloodbound (Icon looks like the BB icon in GC2 but rotated, might be other functions though). The 6th colour is probably Yellow but no guarantee on MD remaining as its gem special.

Spells: Freeze, Beam and Barrage are (currently) still here. Peter hinted new strike spells so Curse and WoE might get replaced (and which one is replaced will likely be plot-related, have to wait at least for title announcement or some story update).

Buildings: 2 new buildings, no idea what they can be so let's wait for further posts.

Other stuff: The gem inventory is much smaller so maybe it will be scrollable/has several pages. Mana system seems to be currently following GC2. 9x Speed is not here, which might be combined with the 3x Speed button. No info for enemy system. :orblet:

I'll be waiting to play the next chapter, both casual and hardcore (though I seem to be more biased toward the the other extreme of hardcore now) :orblet:
ti_neofis Dec 27, 2017 @ 9:27am 
Hi guys,

I am happy to read from Peter. I know next Gemcraft will be amazing.

I hope lags will be fixed with a lot of monsters on the battlefield.


Keep going Peter, i'll buy your game day one :)

darthmohawk1 Dec 28, 2017 @ 7:35pm 
Holy cow, the Spiritforge is coming!!!

Welp, 2018 is already looking up, even if the game doesn't arrive until 2019. (For reference, Chasing Shadows was released about two and a half years after Peter first posted a screenshot of that game.)
Liy4b-Derg Dec 29, 2017 @ 4:37am 
I am really excited! This series has come so far! :)
David Allen Jan 1, 2018 @ 2:02am 
To be honest, one time I had a dream of myself playing an imagined Gemcraft Chapter 3; it's graphics were more intense and there was this odd purple fire that made monsters lose focus, then vanish, but come back - a lot like banishing. It's subtext (like the "The forgotten" for chapter 1, "Gem of Eternity" for zero, and "Chasing shadows" for Chapter 2) was "Twisted Oil". No idea why my brain gave me that to play with...
Liy4b-Derg Jan 1, 2018 @ 2:23am 
^Interesting.. :)
ruphus Jan 3, 2018 @ 5:34pm 
Interim saves for endurance runs would be great addition .

Looking forward to new Gemcraft!
Sebastian Jan 9, 2018 @ 3:53pm 
the UI looks a bit meh to me.
but it seems like most of you skipped over an important part of the post.
"The game will be a Windows desktop title,"
now, this could just mean it will work like GC:CS does now, being basically flash in a fancy wrapper, but then there would most likely still be an armorgames release.
to me this sounds like an engine change, which happens to be the biggest inoperable tumor of an issue the series had so far. so hey, maybe no more lag?
Last edited by Sebastian; Jan 9, 2018 @ 3:54pm
BilboCGL Jan 10, 2018 @ 10:22am 
The next GC will still be based on flash:
Originally posted by GiaB in a public chat:
A few words about the next GC: It will be still based on Flash (AIR), but solving lag issues is the number one priority, mostly by changing and bending game rules. It will have a native 1920x1080 resolution (speed tests so far show it won't increase lag)
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Date Posted: Dec 17, 2017 @ 10:07am
Posts: 35