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One thing I do wonder, however, is how much XP you could get by hitting ~500,000 monsters at once with a single spell. The game won't support having that many on the field at the same time, of course, but if it could you could conceivably try to summon all waves at once and just hold out forever with Curses.
(there's also the remote possibility of permafreeze if you can get five lv100 inner pieces with +duration, which would give you effectively infinte XP with enough time to sink into it, but i digress)
I guess this is also the reason why most say that beacons are the way to go, coz the lag they cause aren't as bad as having 100k+ monsters at once.
Anyhow, I think Peter is getting rid of crowds and chains in GC:FW (not sure if it is 3). With his updates, we can see there are just 6 gem types and a few more building types. Hopefully it will still be as interesting as the others even without the monster duping.
https://store.steampowered.com/app/242980/Daikatana/
Explaining the joke: John Romero, one of the people who pioneered the FPS genre and one of the best game designers of the time, planned Daikatana as his latest and greatest work. Alas, the game (released in 2000) was terrible and a commercial failure[en.wikipedia.org] -- so much so, that the game's name itself became a joke among the gamers ("Wanna hear a joke? Daikatana").
What does that have to do with the quoted question, you ask? Daikatana is proof that even the best game designers sometimes fail, so we can, indeed, doubt -- even battle-tested quality game designers like Peter. Let's hope any doubts will be dispelled by an excellent new release :)
Like, who would want to play at 1 FPS for >3 hours straight, right? (Unless you're veeeeeery very patient, that is, then I respect you for that.)
Perma-freeze is gone, that was nerfed long time ago even with the best possible talisman fragments.
But with a combination of freeze, slow and the banishment of WoE you can get a lot of monsters on screen, far beyond everything the game engine can handle...
The realistic limit is something between 60k and 100k monsters on screen...
I've had a look at my screenshots but I almost never had an eye on xp-source... Here is my only one: https://steamcommunity.com/sharedfiles/filedetails/?id=551697946
Please take in account that I played between 3 and 10 days per map, and casting a lot more spells wouldn't lead to a speed-up ;)
Greetings from The Shire!