Metal Slug: Awakening

Metal Slug: Awakening

Berk Rider Nov 6, 2024 @ 10:02am
no more stamina consumption when replaying story mode levels
one thing is wasting 10 stamina to play a story mode level for the first time since it gives quite a good ammount of xp and rewards like pickaxes, but continue to waste stamina to replay a beaten level when the rewards are barely significant? in resume... that's BS

there's only one reason to replay story mode levels: enemy intel farming
since most enemies and bosses won't spawn in stamina free modes like joint operation, maze and endless trial, players have to farm the rest of the enemies in story mode and some of them only spawns once per replay like the bosses and rare enemies such as the stamping driller... this is a waste of stamina that could be better used to level up in joint operation and arcade

talking about arcade, although the rewards are a good reason to waste stamina not only for the sake of leveling up but also farming, taking core express level as an example, players have to destroy 1200 trains to farm enemy intel, 600 with a HMG and 600 with a freeze gun, a total of 400 runs while wasting 20 stamina each to destroy only 3 trains... meanwhile wrecking yard takes double the time to farm enemy intel for all cars and trucks since some requires HMG and gatling while others require sniper and bazooka with a 600 kill count each
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Showing 1-4 of 4 comments
Donoghu Nov 11, 2024 @ 8:22am 
While your points are valid, remember that this is:
1) A free to play game
2) A game hosted/published by a Chinese Company
3) A ported Mobile Game with minimal adaptation to the PC market

Those 3 details makes it so that the game has to employ certain ways of ensuring that players either are paying or patiently wait for something to recharge since it's one of the classic/common way for F2P mobile games with levels to makes money out of the most "active" player base.
Last edited by Donoghu; Nov 11, 2024 @ 8:22am
Berk Rider Nov 11, 2024 @ 9:28am 
Originally posted by Donoghu:
While your points are valid, remember that this is:
1) A free to play game
2) A game hosted/published by a Chinese Company
3) A ported Mobile Game with minimal adaptation to the PC market

Those 3 details makes it so that the game has to employ certain ways of ensuring that players either are paying or patiently wait for something to recharge since it's one of the classic/common way for F2P mobile games with levels to makes money out of the most "active" player base.
no wonder why game nowadays are so trashy, specially for phones
if I had to guess the game devs doesn't even care about who's playing or what's wrong with the game, after all I haven't seen a single thread answered by a staff member and most of those threads are all about issues, bugs, instability, etc

whoever implemented for the first time the systems of gacha, freemiun and limited plays due to stamina for sure already got their seat in hell reserved... I'm surprised this game doesn't pop an ad that you can't skip whenever you do something
Donoghu Nov 11, 2024 @ 11:08am 
Originally posted by Berk Rider:
Originally posted by Donoghu:
While your points are valid, remember that this is:
1) A free to play game
2) A game hosted/published by a Chinese Company
3) A ported Mobile Game with minimal adaptation to the PC market

Those 3 details makes it so that the game has to employ certain ways of ensuring that players either are paying or patiently wait for something to recharge since it's one of the classic/common way for F2P mobile games with levels to makes money out of the most "active" player base.
no wonder why game nowadays are so trashy, specially for phones
if I had to guess the game devs doesn't even care about who's playing or what's wrong with the game, after all I haven't seen a single thread answered by a staff member and most of those threads are all about issues, bugs, instability, etc

whoever implemented for the first time the systems of gacha, freemiun and limited plays due to stamina for sure already got their seat in hell reserved... I'm surprised this game doesn't pop an ad that you can't skip whenever you do something

You can thank the fact that active pop-up/video in-game ads are not allowed by Valve Steamwork Agreement (what publisher has to agree to release any games on Steam) because I'm pretty sure there might be some on the mobile version. (It's literally the step 1 of 101 of freemium mobile app business.)

Valve doesn't allow any games on Steam to have any form of "outside" revenues sources that doesn't pass through their own monetary system (a.k.a. checkout menu) and that said system doesn't have in-game ads support other than if it's using Steam own news/update posts system. (For example, a game can access its own Steam's news/update posts and read its images and texts and display those in-game.) But even that mostly unused system has its own rules.
Berk Rider Nov 11, 2024 @ 5:48pm 
Originally posted by Donoghu:
Originally posted by Berk Rider:
no wonder why game nowadays are so trashy, specially for phones
if I had to guess the game devs doesn't even care about who's playing or what's wrong with the game, after all I haven't seen a single thread answered by a staff member and most of those threads are all about issues, bugs, instability, etc

whoever implemented for the first time the systems of gacha, freemiun and limited plays due to stamina for sure already got their seat in hell reserved... I'm surprised this game doesn't pop an ad that you can't skip whenever you do something

You can thank the fact that active pop-up/video in-game ads are not allowed by Valve Steamwork Agreement (what publisher has to agree to release any games on Steam) because I'm pretty sure there might be some on the mobile version. (It's literally the step 1 of 101 of freemium mobile app business.)

Valve doesn't allow any games on Steam to have any form of "outside" revenues sources that doesn't pass through their own monetary system (a.k.a. checkout menu) and that said system doesn't have in-game ads support other than if it's using Steam own news/update posts system. (For example, a game can access its own Steam's news/update posts and read its images and texts and display those in-game.) But even that mostly unused system has its own rules.
makes sense
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