Swipecart
 This topic has been pinned, so it's probably important
Micro Factory Games  [developer] Apr 29, 2014 @ 2:27am
Welcome to the Swipecart Steam Discussion Forums
Swipecart is developed by a sole person (me), so I try and absorb as much feedback as possible. Seeing as how it's quick to iterate and change any glaring issues with the game, feedback is always encouraged to improve the Swipecart gameplay experience.
Last edited by Micro Factory Games; Apr 29, 2014 @ 2:28am
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Showing 1-15 of 22 comments
Friggin' Taser May 7, 2014 @ 1:17pm 
Do you think trading cards might be an addition in future times?
Micro Factory Games  [developer] May 7, 2014 @ 4:20pm 
Trading cards are indeed planned for an upcoming update, either before or at the same time as Steam Workshop support.
thitz May 8, 2014 @ 5:31am 
Congratulations on reaching Steam and let's rock! :dealwithit:
FluffyKittenChan May 8, 2014 @ 6:59am 
Looks like a fun game, I can't wait to play it :skyesmile:
Air May 8, 2014 @ 10:33am 
Originally posted by Micro Factory Games:
Trading cards are indeed planned for an upcoming update, either before or at the same time as Steam Workshop support.
Thank you for trading cards :)
Black Mirror May 8, 2014 @ 10:35am 
Cart physics just plain suck.
Cart is standing on a slope and its not going down. Like really?
Diothorn™ May 8, 2014 @ 11:44am 
There is a bug that we can not enter our names in the first screen of the game...can you please fix it or make an update where we can write our names ?
Micro Factory Games  [developer] May 8, 2014 @ 12:00pm 
I will have a patch out as soon as possible, for now use the mouse on the registration screen to highlight the box and click submit!
Diothorn™ May 8, 2014 @ 12:02pm 
Originally posted by Micro Factory Games:
I will have a patch out as soon as possible, for now use the mouse on the registration screen to highlight the box and click submit!
done that thank you very much can't wait for the patch :D
Mandula May 8, 2014 @ 12:35pm 
I still not get the idea of accelerating...
𝅷 May 10, 2014 @ 8:26am 
Is it possible to select a level?
If it's not, please add it :demoticon:
boxanata May 10, 2014 @ 1:23pm 
I'm going to be frank. While this game is fun, the mouse contols need improving. As it is, it is frustrating trying to get the correct or same constant speeds via "swipeing". I've been playing the game for a few hours trying to perfect my swipes, & one thing I've noticed is while I do keep my swipes closely the same in terms of speed & distance of the swipes, the outcome isn't always the same, which is pretty crap. Also, the controls for leaning in the air are just as bad.

I really want to stick with this game to try & complete all of the tracks, but, In it's current state, I don't think that'll be possible unless it's fixed. Yes, I have tried a different mouse. :Pentagram:

/endrant
shockedfrog May 10, 2014 @ 3:51pm 
I agree about the mouse controls - the game never really explains how to use it well and anything I tried with it felt inconsistent. Even controlling the menus with the mouse feels wrong - it seems not much was done to adapt the phone controls to PC. The game works great (though still a little glitchy) with a xbox 360 gamepad, though.
Hex May 11, 2014 @ 3:30pm 
I would definitely consider putting up an update log so that when you click on the game in your library in the news section you can see what has been updated.

Good work with the game, you're doing great as a solo developer.
Antities Jan 15, 2015 @ 2:49am 
I suggest making some of the buttons more visible. First time played it took me ages to find the "back to Hq" button.
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