Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The cutscenes were programmed at 30, the original game is 30 on PS2 and Xbox.
Switch is the only current console or PC version where the cutscenes are in time.
That said, I will check 60 and see if you are correct and it's in sync. I am surprised if so since PS5 and Xbox versions are not. I suppose playing it at 60 is an OK compromise for this game.
But the same point still stands. The game offers an unlimited frame rate. So IF you are correct and the cutscenes have been programmed to be in sync at 60, then there should be a "keep cutscenes at 60 fps" option box where the FPS cap option is. That way we can play it at an ultra smooth high FPS and still have the cutscenes in sync. The same logic from my post still applies because the game is not limited to 60 fps.
Again, I said OPTION. I'd rather have 30 FPS and the mouth movement 100% in time instead of worrying about it not being as fluid as 60 FPS+.
@Laicus - 30 FPS will not bring "stuttering movement", your reply is nonsense.
30 fps is always stuttering, regardless of whether it's a video or a rendered scene.
Honestly your entire post is more and more bs.
Yes, 60 FPS is smoother but it is not in sync or even close to sync. Please stop spreading misinformation.
What does it have to do with hardware?
You are literally trolling and lying because the cutscenes have not been altered in any way other than resolution, and were designed for 30 FPS for the original game, so it's impossible for them to be in sync at 60. I think you are just enjoying spouting nonsense.
Again, cause you seem to keep missing it, I said an OPTION. Do you get the word option? To play the cutscenes at their original speed regardless of in game FPS.
Xbox Series X is out, PS5 is out, PC release at anything above 30 FPS is out of sync. The only release of this remaster that has cutscenes in perfect visual sync to audio is the Switch one at 30 FPS or if the 30 FPS options is chosen on PC.
The higher the FPS the worse it is.
These cutscenes are not even that dynamic, the way you are acting that it will be so dramatic if they aren't as "smooth" at 30 FPS is ridiculous. Who cares? I'd rather have them in SYNC.
Stop trying to pretend my hardware is the issue when it's the way the game is coded and is no different on your system.
Prove it. Show a video of multiple cutscenes at 60 FPS, say 10 minutes worth, (with clear real time FPS indicator) and if they are in sync on your system I'll buy you the steam game of your choice and apologise. I'll be waiting forever cause the game you have is no different to anyone else and you just keep making ♥♥♥♥ up.
No problem, upload a video of the cut scene showing out-of-sync at 60 fps, and I'll record the same cut scene.
You have no idea what stuttering means. Literally. It will not stutter. At all. It just won't be silky smooth like 60+
Apparently they fixed it in the latest patch so it's all moot anyway.
i set to 60 didnt have any audio out of sync...maybe your pc is just weird lol i also played at unlocked so i can use my max of 144 for my monitor and didnt have any problems which unlocked at 144 is how i play period...
The cutscenes too are in game rendered by the engine they are not a cgi video so like i said at 144 fps i didnt have any problems with audio being out of sync in any of the game scenes ...
Maybe use a framerate graph when you see those stutters, if the framerate doesn't lower for a second, then most likely isn't.