Fantasy Online 2

Fantasy Online 2

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Feedback loop on equipment stat bonuses
I was wondering from the start how can you design and maintain such unpredictable and hard to model system where equipment requires stats to be equiped and also can increase these stats to affect whether items are equippable. It is definitely a feedback loop between char stats and equipment and vice versa.
So, I finally crafted myself a full T3 set and I was able to equip it on a character with freshly reset stats without assigning ANY stat points at all. If you equip items in order of increasing requirements you can achieve any required stats if you have specific items. I was able to do it on Strenght char (except a T3 weapon), and on an Agility char (except a T3 weapon and T3 pauldrons).

https://steamcommunity.com/sharedfiles/filedetails/?id=3427387215

So this could seem like an intresting design idea (if this even was made on purpose) but I think it's totally wrong. It is already evident that crafted items are most powerful. But this feedback loop makes ALL other items (except a starting set - alient or berserker) totally useless. You never eve will be able to find a weapon or armor which you will use. They will never line up into this "equip order". And even if some lootable item will be better than a craftable it will ruin both crafting system and "equip order" system.

I've seen many games where equipment increases char stats. But there was never a feedback loop. Stat bonuses from equipment always counted separately and never accounted for equipment requirements. It is because it's very hard (I think even impossible) to design a balanced progression ladder of equipment. Any new item added can ruin whole ladder designed up to this point if it has some low lvl requirenst. Like Alien set or Berserker set have no stat requirements at all.
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Tbh all you do is nitpick and complain, I wonder how you even enjoy games.

Firstly, gear outside of Tier Crafted gear does have use, when your gear is crafting, this is what you use. Or it is used for overequipping.

I'll say this again, name me 1 MMO, that gives you your end game gear, without need for further enhancement through micro-transaction or heavy raiding/ time investment.

You're entirely unfamiliar with this games gearing process and want it to be like other games, go play other games. This game isn't even half way finished content wise, end game in the first iteration saw players with 200+ in each stat without gear being equipped due to the nice bonuses from Rebirth and Ascension, your impatience is annoying.

Overequipping is just now becoming really lucrative with the release of T4, allowing you to Multi Class-Hybrid using the "useless" Scuba gear obtained from Crablantis, and some boss trinkets/capes.

Future's Edge (useless boss weapon), was used before T4, for hybrid builds and was a top weapon, crooked axe from Trog Barbarians in Crablantis is used for Stam users who want more dps, its equivalent to a T4 weapon but thats "useless" right... or I guess it "ruins" T4 Stam Weapon and T3 Stam Weapon... jfc

Only thing I'll agree with is the early game clunkiness, 1-26 you use random equipment, then boom, t1, t2, t3, any gear inbetween is essentially filler, and a waste after your first play through.. which again is not the devs main focus right now, its releasing the game, not balancing the early game, which will come in due time.

Lastly, the focus is on the higher level end game content because its being released and needs to be fine tuned live, THIS IS EARLY ACCESS BETA, its a very unfinished game, and you have a laundry list of complaints for some reason, lower your expectations, its a simple mmo pixel game, with a literal handful of developers not Riot's new multimillion dollar budget MMO.

Same guy who said this game needs a wipe without elaborating as to why... good riddance honestly, I could understand if you gave valuable feedback, but you complain this game isn't up to standard without providing solution.. just "well this is bad design." "in all my other games its this way", its just annoying to read, I feel sorry for these devs.
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