Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

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Any way to slow down battles?
I don't care if by in game means or mods but I'm finding that using tactics is quite difficult because of how fast fights are ending. By the time I'm able to get my units around a flank or whatever I'm trying to do either their frontline or my frontline are nearly routing.

It makes the battles not very fun and makes me want to just smash all my troops into their troops and see what happens.
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Showing 1-7 of 7 comments
yes there is a battle speed option in the top right corner. I forget what the hotkeys are
Wubbinz Jan 7 @ 9:51am 
I meant a way to make units not break after 20 seconds in combat.
azaris Jan 7 @ 2:30pm 
The way to slow down battles is to manage your army better.

Don't use unarmoured tier 1 peasants as your front line - minimum tier 3 spears. Peasants with axes/clubs should only be used for flanking or chasing down archers.

Keep your general behind your front line to boost their morale. Give them auxiliaries and traits that increase army morale. Religion is a way to get huge boosts to unit stats that make even lower tier units credible. If Babylonian, use the overseer units to keep your trash units from running.

If facing Sea Peoples units with "Cause Fear", lure them into muddy terrain then kite them around so they tire out and then flank them with javelins.
Wubbinz Jan 7 @ 2:37pm 
Originally posted by azaris:
The way to slow down battles is to manage your army better.

Don't use unarmoured tier 1 peasants as your front line - minimum tier 3 spears. Peasants with axes/clubs should only be used for flanking or chasing down archers.

Keep your general behind your front line to boost their morale. Give them auxiliaries and traits that increase army morale. Religion is a way to get huge boosts to unit stats that make even lower tier units credible. If Babylonian, use the overseer units to keep your trash units from running.

If facing Sea Peoples units with "Cause Fear", lure them into muddy terrain then kite them around so they tire out and then flank them with javelins.
Mods or settings please. I want units breaking slower and battles lasting longer, I'm not looking for (and don't need) gameplay advice. Thank you.
Vlad Jan 7 @ 9:54pm 
Go in the workshop section above

Their are several (2-3) longer battles mods.

My set-up is simply

1) longer battles mod vs 3.1

2) better shields mod.

3) Hecleas AI overhaul.

I find this balanced and the battles are much longer.

Enjoy
Originally posted by Wubbinz:
I don't care if by in game means or mods but I'm finding that using tactics is quite difficult because of how fast fights are ending. By the time I'm able to get my units around a flank or whatever I'm trying to do either their frontline or my frontline are nearly routing.

It makes the battles not very fun and makes me want to just smash all my troops into their troops and see what happens.

Kelly Lethal Combat mod. There's still the potential for fast battles, but infantry engagements absent of flanking or ranged units will typically last longer. And generally the balancing is a big improvement over vanilla.
Depends how flexible you want the options to be. May need to settle for a mod mentioned above.

There are some options in the campaign / options settings... that can adjust morale penalties from flanking and make units unbreakable (yours, theirs or both) etc. Not sure if these will help you or not.
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