Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

View Stats:
Xequilibrium Sep 20, 2024 @ 1:13pm
Babylon best legacy and why?
Topic, any explaination would be awesome :)!
< >
Showing 1-9 of 9 comments
Kendji Sep 20, 2024 @ 1:18pm 
If limited to the only two, Hammurabi, bc modifier stacking
Iskar Sep 20, 2024 @ 1:21pm 
Both Sargon and Hammurabi are great legacies. Hammurabi might be somewhat more fitting for Babylon (apart from Hammurabi being a Babylonian king of old) if you play Babylon the turtle-y way they are envisioned to, because that legacy allows you to develop in peace and doesn't require you to conquer a lot early on.
Sargon drives you more to conquests due to many of the ambitions involved requiring taking this or that type of settlement or defeating so and so many armies.
But you can just as well play Babylon aggressively in which case Sargon is the more fitting legacy.
(If you want to play Babylon aggressively, don't waste resources on conquering your initial enemy, as the effort you need to crack the nut of their cult centre capital is disproportionate before you have a proper military. Make peace with them instead after defeating their two first armies and pick on the smaller, squishier factions east and south of you.)
Last edited by Iskar; Sep 20, 2024 @ 1:22pm
dfromdub Sep 20, 2024 @ 2:16pm 
Sargon can give you a lot of victory points plus some resources very early on if you chose your objectives wisely and with a bit of luck.
Xequilibrium Sep 20, 2024 @ 2:16pm 
Originally posted by Iskar:
Both Sargon and Hammurabi are great legacies. Hammurabi might be somewhat more fitting for Babylon (apart from Hammurabi being a Babylonian king of old) if you play Babylon the turtle-y way they are envisioned to, because that legacy allows you to develop in peace and doesn't require you to conquer a lot early on.
Sargon drives you more to conquests due to many of the ambitions involved requiring taking this or that type of settlement or defeating so and so many armies.
But you can just as well play Babylon aggressively in which case Sargon is the more fitting legacy.
(If you want to play Babylon aggressively, don't waste resources on conquering your initial enemy, as the effort you need to crack the nut of their cult centre capital is disproportionate before you have a proper military. Make peace with them instead after defeating their two first armies and pick on the smaller, squishier factions east and south of you.)


Thanks again for the expanded asnwer. I saw people complaining about the laws take to long to have effect and cannot be change till the faction leader dies. Isn't that crippling?

Sargon keeps the recources flowing in better?
Saeko Sep 20, 2024 @ 2:20pm 
Originally posted by dfromdub:
Sargon can give you a lot of victory points plus some resources very early on if you chose your objectives wisely and with a bit of luck.

Yeah it's amazing to make long campaign shorter !
Iskar Sep 20, 2024 @ 3:16pm 
Originally posted by Xequilibrium:
Originally posted by Iskar:
Both Sargon and Hammurabi are great legacies. Hammurabi might be somewhat more fitting for Babylon (apart from Hammurabi being a Babylonian king of old) if you play Babylon the turtle-y way they are envisioned to, because that legacy allows you to develop in peace and doesn't require you to conquer a lot early on.
Sargon drives you more to conquests due to many of the ambitions involved requiring taking this or that type of settlement or defeating so and so many armies.
But you can just as well play Babylon aggressively in which case Sargon is the more fitting legacy.
(If you want to play Babylon aggressively, don't waste resources on conquering your initial enemy, as the effort you need to crack the nut of their cult centre capital is disproportionate before you have a proper military. Make peace with them instead after defeating their two first armies and pick on the smaller, squishier factions east and south of you.)


Thanks again for the expanded asnwer. I saw people complaining about the laws take to long to have effect and cannot be change till the faction leader dies. Isn't that crippling?

Sargon keeps the recources flowing in better?
There are two mistakes to avoid when using Hammurabi's legacy:
- trying to max out everything before implementing the first law
- spamming weak laws that fill up your 9 slots early on.

The key is to use the first three slots for weaker laws that are quickly implemented (6 to 9 turns) and give you some much needed boost early on. I prefer resource bonuses and public order there and maybe a first military law for more ammunition.
Once you have these implemented (around turn 30 perhaps) you should have amassed enough kudurrus to have maxed out civic or military lawmaking power. if you then start implementing the really powerful laws that take around 20 turns to implement you will have around 3 more powerful boosts by late-midgame (around turn 100) that help you in your major military campaigns.
I wouldn't worry about only removing laws on the death of the leader then, as filling up your remaining three slots with high-tier laws will take 60+ more turns. Now, I personally have rarely played a campaign that hadn't become trivial by turn 150 and if you play with aging characters that would be the time when your leader is likely to snuff it from old age anyway, so even if you want to play on to turn 200+ you can then replace your three early laws with more powerful ones.
Last edited by Iskar; Sep 20, 2024 @ 3:17pm
Xequilibrium Sep 20, 2024 @ 3:36pm 
Originally posted by Iskar:
Originally posted by Xequilibrium:


Thanks again for the expanded asnwer. I saw people complaining about the laws take to long to have effect and cannot be change till the faction leader dies. Isn't that crippling?

Sargon keeps the recources flowing in better?
There are two mistakes to avoid when using Hammurabi's legacy:
- trying to max out everything before implementing the first law
- spamming weak laws that fill up your 9 slots early on.

The key is to use the first three slots for weaker laws that are quickly implemented (6 to 9 turns) and give you some much needed boost early on. I prefer resource bonuses and public order there and maybe a first military law for more ammunition.
Once you have these implemented (around turn 30 perhaps) you should have amassed enough kudurrus to have maxed out civic or military lawmaking power. if you then start implementing the really powerful laws that take around 20 turns to implement you will have around 3 more powerful boosts by late-midgame (around turn 100) that help you in your major military campaigns.
I wouldn't worry about only removing laws on the death of the leader then, as filling up your remaining three slots with high-tier laws will take 60+ more turns. Now, I personally have rarely played a campaign that hadn't become trivial by turn 150 and if you play with aging characters that would be the time when your leader is likely to snuff it from old age anyway, so even if you want to play on to turn 200+ you can then replace your three early laws with more powerful ones.

Ahhh i see. ty. So overall you would pick lawbringer for Babylon over Sargon or is there anything that Sargon has over the lawbringer?
Iskar Sep 21, 2024 @ 1:05am 
Originally posted by Xequilibrium:
Originally posted by Iskar:
There are two mistakes to avoid when using Hammurabi's legacy:
- trying to max out everything before implementing the first law
- spamming weak laws that fill up your 9 slots early on.

The key is to use the first three slots for weaker laws that are quickly implemented (6 to 9 turns) and give you some much needed boost early on. I prefer resource bonuses and public order there and maybe a first military law for more ammunition.
Once you have these implemented (around turn 30 perhaps) you should have amassed enough kudurrus to have maxed out civic or military lawmaking power. if you then start implementing the really powerful laws that take around 20 turns to implement you will have around 3 more powerful boosts by late-midgame (around turn 100) that help you in your major military campaigns.
I wouldn't worry about only removing laws on the death of the leader then, as filling up your remaining three slots with high-tier laws will take 60+ more turns. Now, I personally have rarely played a campaign that hadn't become trivial by turn 150 and if you play with aging characters that would be the time when your leader is likely to snuff it from old age anyway, so even if you want to play on to turn 200+ you can then replace your three early laws with more powerful ones.

Ahhh i see. ty. So overall you would pick lawbringer for Babylon over Sargon or is there anything that Sargon has over the lawbringer?
It really depends on your preferred playstyle. If you want to play slow and steady, turtle a bit before launching your major conquest, go Hammurabi.
If on the other hand you prefer a more fast paced early expansion approach, go Sargon.
Last edited by Iskar; Sep 21, 2024 @ 1:05am
Xequilibrium Sep 21, 2024 @ 11:59am 
Originally posted by Iskar:
Originally posted by Xequilibrium:

Ahhh i see. ty. So overall you would pick lawbringer for Babylon over Sargon or is there anything that Sargon has over the lawbringer?
It really depends on your preferred playstyle. If you want to play slow and steady, turtle a bit before launching your major conquest, go Hammurabi.
If on the other hand you prefer a more fast paced early expansion approach, go Sargon.

Ahh ye , i chose Sargon,.. i like to play agressive :). Turtleling is good for new players. I think Babylon is perfect for newcomes.
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Sep 20, 2024 @ 1:13pm
Posts: 9