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Trade system is just beyond ridiculous and makes game trivial.
Trade gets harder towards late game, though not impossible.
Have you looked at this? https://steamcommunity.com/sharedfiles/filedetails/?id=3298135277&searchtext=AI+Overhaul
the Administrative Burden makes feeding army so difficult that without trade it is impossible to have three armies (two for conquest and one for defence)
Actually you can earn even more with normal trade than with Hatsheput, but of course I wouldn't use Hatseput either. I think there should be limit how much your caravan can carry, but last time I checked there wasn't and I think it is a bug.
In my Meshwesh campaign I think I trained my third army around turn 60-70, but I used Aten religion combining Horus and El so religion gave my armies lot of speed so that they could cover lot of ground and catch enemy armies.
First 20 turn were hard because no barter limits diplomacy too, as you cant easily buy non aggression pacts, but then it become easier.
The things i would like to see:
- Trade Routes you can see visually on the Map on both sea and land. Much like Napoleon. These should be raid-able. I'm thinking trade routes between faction capitals and the trade nodes for off map resources, e.g. Amber and Tin trade that were historical.
- Unique resources for trade. Always good to have more things to fight for. Mentioned Amber and Tin above. But this can be expanded to other things, Hetshetsut legacy introduces some of this. would be good that these were more widely trade-able and regions producing their own complex goods, these goods providing small bonuses for trading / consuming.
- I disagree. You should not be able trade with them if at war, you should be able to trade with them if they don't like you with an increased penalty to make the deal and worse exchange rate, this already happens in the game.
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Like ive said in another post to you before. You are playing a faction thats easy, Id suggest trying a more difficult one.
Regardless of whatever faction you play you will get to a point that you can overcome the admin burden and snowball.
Id suggest trying Bay on legendary and see how you do. Im sure others will have suggestions on a more difficult campaign if they are willing to post it here.
It must not be"real"...it must feel ok and fine for a strategy game. not more not less.
here I can jump over totally ressources building....trade only,,, thats great...on veteran.
the additional ressources are and were not needed in all 2010s TW historic titles.
Gold and Food.... and some strategic ones... fine.
The trade since troy is more a trade from a merchant simulation. but solved badly.
you not agree? ...wow... but here are the facts:
Sure, I can make instant single trades with enemies.
and the penalty for all the others is a joke. tell me if it is a penalty if I can make such profit like noted above with all the factions which hate me???
and you know, playiong Iolaos , they hate me all, except the Sea people.
the penalty is there, yes, but not really a penalty.
Yes, I will check out other factions.
first try Iolaos was looking fine, playing a pillaging horde.
but tell me, what should this change about my noted problems with the trade?
the only difference is, I have to protect my settlements better.
there is no need at present to make a change, I mean to take settlements to build stuff.
at this point I have 6 full stack armies and 4 half suppports (archers and chariots)
it should be less than the half (85 left) of the factions already met by me
https://ibb.co/0BtybMB
and trade volumes
https://ibb.co/nrd8hZH
this is from 2 days ago
I'm pretty sure i said "i don't agree" to not being able to trade because the faction doesn't like you. You should still be able to trade in my opinion. I don't think you should be able to trade if at war. I'm referring to trade deals, for clarity.
Now, yes you can do a one time barter with those at war in this game. Not sure how i feel about this. I'm currently at war with 4 factions in my current campaign and looked at trade offers with all the resources and what the AI wants and all cases in my instance the deals are very bad. i'm not trading 5000 gold for 9400 food etc, etc.
This isn't to say that i cant get good trade deals, it just means in my current instance i'm not getting these offers with ones i'm currently at war with.
That said i'm sure the system can be worked into your favour if your relations improve significantly, i do think deals can be shifted around far too quickly for instant results. Though i will say i don't spend turns carrying out 150 trade deals, i usually set up trade deal and reevaluate it when it expires so i havent gone down the rabbit hole on how much i can cheese it.
How would i resolve this yet keep the bartering? i'm just spit-balling here and not given it deep thought, but think some possibilities could be:
- Cooldowns or having time frames for the deals to go into effect or take time to ramp up to full effect.... e.g. perhaps distance of trading partner from your territory / capital. Closer the trade partner the quicker the trade is carried out.
- Maybe limitations on number of trade deals per a port or market / trade hub or something. Could be a turn based thing or an absolute thing.
- Bigger penalties for trading with factions that are not liked. If trade is accepted by a faction. Penalties for trading for both trade partners go up to make further trade more difficult with disapproving factions.
just started. veteran, bay
Alyattas is defeated...so no big problem until sea people will arrive?
sure, it is harder...but only in the begin.
also the horde gameplay is more easy I think.
so Alyattes is shown as hard campaign. I will try too.
not sure if your "disagree" was meant for it does not work real in gameplay or it should not work as a game feature. so misunderstanding, yes?
Yes horde gameplay is much easier, especially for Iolaos.
Alyattas? Im assuming that is Alishiya, depending on language conversion... But yes, i think they would be harder to play.
On Dynasties release, Ithica and thrace were noted to be quite hard.... but this was down to AI kicking the crap out of the player, especially if player switched on "remove fog" on campaign map. In latest patch they toned the AI aggression down.
Anyways, if you are finding the game easy, why are you playing veteran? Why not play legendary? if i recall, you get further handicaps against the AI.
Yes, i think just a misunderstanding. Thats OK. No harm done :)
if you know the game, it it another thing and you are on a higher level to play legendary.
however in older TW games was a cheat console. lucky me, I could play other titles like attila or britannia on legendary too - and there was no cheat possible. but hey, I would say Rome was the hardest thing... campaign also battles. I have seen it in remastered again.
if I want to play games without saving and perma death, I play Heads Will Roll Reforged, legionarys life...or may be Mount & Blade.
but somewhere I have seen an explanation (was it you?) playing legendary also medium.... and losing 6/9 campaigns. this would be a nice experience to try. as I can not remember having lost any campaign. ah ok, stopped to play, may be 1/10.
Many people expect too much from developers but for a Bronze Age game, an expansive dynamic trade mechanic should have been a no-brainer. It’s the defining characteristic of the period. The overly-simplistic, immediate transaction trading with only the most basic of resources is one of the biggest missteps in Pharaoh.