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Ive seen front facing shielded units die at the gates in short order too much too quickly.
On the other hand i like slower battles becouse i like to be able to watch the models fighting in close , there is a lot of cool models and animations which you loose if only micro managing for afar.
I have, and im not going to stand there and let you throw it at me.
Well thats the point im making.... if you throw javelins at a packed unit of men...with no shields you got to get through the ranks of men..... its not going decimate half the unit in one throw.
Don't get me wrong, im for the lethality idea.... its just needs tuning better.
Honestly they could probably just add a few different percentage options for people to choose from. Right now all we have is off, default, or 100%.