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It's quite possible since we haven't been able to see any gameplay of the latest QA builds and only the main server (Jimmy Whisenhunt was streaming from the office from 11:30pm to 1am waiting to test the latest QA build and he said multiple times that it's much more advanced than the main build that they have been showcasing).
That sounds promising. If it is a stronger build, that means we haven't seen the real game, just a base build.. Hopefully we get an answer to this question.
In real life you can recognise people from a fair distance just by their general stance, their build, the way they walk and their face. I find it extremely silly and annoying when games have no easy way to Identify people you know in game just by looking at them.
Dayz suffered from the whole "I can't recognise my friends even when they are 2 foot away from me" sillyness.
A easy way to prevent the names from giving away a players position is to make it so names only show when you "spot" the player using a hotkey when hovered over that player such as the spotting system in Planetside 2.
A PS2 name spotting system would work great for both PVP and PVE servers.
When you die or you kill another player it says Who killed you, or who you killed on the top of your screen.
No sorry, in H1Z1.
Hopefully that, and the fact that they seem to have a decent in-house anti-cheat that they use in Planetside.