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Hackers are all but gone from DayZ since the last major update. Much like H1Z1, DayZ had their security in observation mode for a long time.
Regarding FPS, DayZ isn't optimised yet. They will not begin optimising until sometime later in this quarter.
H1Z1 is fundamentally a different game than DayZ. H1Z1 seems to focus more on "PvP" and an arcade like setting, which is geat and DayZ seems to focus more on survival and a much more realistic setting.
Anyway, each game are extremely fun for me but for very different reasons. Not sure why everyone thinks it's a competition, though.
John Smedley @j_smedley Jan 19
I look at H1Z1 not as an MMO at all. It's got nothing whatsoever to do with MMOs. It's a session based persistent online game.
Paul @dirtybirdAU Jan 19
@j_smedley You might want to remove the reference to H1Z1 being a Survival MMO from the website then if you don't want them referring to it.
John Smedley
@j_smedley
@dirtybirdAU yeah we're discussing that very thing. It's even hard for us to leave the MMO moniker and I think we do need to lose it.
https://twitter.com/j_smedley/status/557297125088710656
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I understand your point, and I agree with it to an extent...but it isn't as accurate as it should be. I think that is what Smedley realized as well. To refer to it plainly as an MMO is to describe it in a very broad sense. MMO in and of itself doesn't tell us a whole lot, it isn't as meaningful as it used to be since the genre has evolved and expanded so much over the years.
I think more accurately, games like H1Z1 and DayZ are MMOFPS. They just use the zombie apocalypse as a backdrop, nothing more. Adding in a little bit of pve interaction and forcing the player to eat and drink, doesn't change it from being an MMOFPS, it just attempts to dress it up a little.
Neither game is a true survival experience, at all. Both games are focused on PVP interaction. The rest is just window dressing.
Actually, unless you haven't played in awhile, military style weapons are nearly impossible to find anymore (at least for me), other than near military areas in DayZ.
Most gear found around the map is typical things you'd find in a setting and for that matter, most are damaged or nearly ruined.
I disagree about not being likely to change, though. There will be a lot changing over the next year, just as there will be a lot changing in H1Z1 over the next year.
That term has been around since the late 80s but I don't think it was widely used until around 1991 when Neverwinter Nights went live on AOL. ;)
Those were some fun times in the PC gaming world.
I'll try H1Z1 when all the paying "testers" have helped to pave the way for F2P.
I am waiting for the game to be F2P before I try it out.
SInce all the whiney kids moved over to H1Z1, DayZ has been enjoyable again. Why would I want to move over to a game where the mass population of whiners reside? It would be like living in a gated community, then deciding to move to the ghetto. Once the next big thing hits steam, all the whiners in H1Z1 will move to that, and the H1Z1 community will rejoice with pleasure and many parties will be had. At about that time, I will partake in H1Z1, since it should be a more complete game at that point.
The issue was NOT why you have not tried H1Z1 yet. Nor was it why you liked DayZ. The issue was which game is better and why?
You said you preferred DayZ over H1Z1. So if you haven't played H1Z1...then it makes no sense to say "I prefer DayZ over H1Z1."
I understand why you and others like DayZ, just as I understand why some like H1Z1. I also understand why some haven't tried H1Z1 yet, as well as why some have. But neither of those issues were asked in the op, and the statement "I prefer DayZ [over H1Z1" doesn't address the actual issue.