THE JOY OF CREATION

THE JOY OF CREATION

Advanced Office Guide For Those Struggling
A lot of people are saying this game is really hard, when it's really not once you have a pretty good understanding of how everyone works and how fuses spawn. I have a pretty good grasp of how the game works, so even though people have already posted guides, I'll be making my own here for those that need it.


The Objective
In order to win, you must flash Ignited Freddy a total of 12 times. Doing this is how you progress the time, and like the in-game tips state, the game will not end until the clock has made a full rotation. This means the game won't end at 6 like everyone is familiar with, but rather 12.

Fuses
Fuses are essential to the game. There is a breaker to the left of the middle door that is used to recharge everything. This includes cameras, the main building, and the flashlight. Recharging is done by clicking the breaker, then clicking the thing you want to recharge if you have a spare fuse on hand. This method also applies to the flashlight; just click it while in the breaker and the flashlight will get recharged. The general order of recharging should be:

  1. Main Power: If the main building runs out of power, it's game over. If the lights start to flicker, you should probably look to switch it out soon at the breaker unless there's a bigger threat that needs dealt with first. If haunting ambiance starts playing and progressively gets louder, the power needs to be changed immediately to avoid a game over, regardless of if Ignited Foxy or Ignited Chica are present.

  2. Flashlight: The flashlight is needed to flash Ignited Freddy and fend off Ignited Chica. You get 6 uses of it before it fully depletes and requires your attention.

  3. Cameras: Cameras can last quite a while if you use them sparingly which is easy to do if you use A and D to switch between them faster. As a result, they don't really need replaced very often. However, if one goes down due to Ignited Bonnie, you should go and change the fuse out for the camera if nothing else is of higher priority. In the event it goes out on its own or to Ignited Bonnie while you're handing Ignited Foxy, getting that camera fixed should be top priority since Ignited Foxy can end the game if not dealt with.


As a general rule of thumb, three fuses can be on the map at any given time: one in your hand, and two in the searchable locations (the cabinets and drawers). At the start of the game, two will automatically be present in these spots, and from there, they will spawn in on their own. If the limit hasn't been reached, flashing Ignited Freddy will force one to spawn in. Knowing where the fuses currently are is vital, will save you time when you need them, and can potentially save your life in emergencies later in the night. It is a good idea to look for them if Ignited Freddy isn't on cameras, there's no other current threats present, and the Main Power is still good.


The Ignited
The Ignited Animatronics are the main threats of the game, and each one has their own distinct behaviors. We will be going over them down below.

Ignited Freddy: Ignited Freddy is the primary Animatronic of the game, and dealing with him is how you progress the night and eventually win. He will spawn in shortly after the game begins, and it is recommended you search for him on the cameras to figure out where he's at, appearing on the very far right or left sides of the camera views. Once you know where Ignited Freddy is at, run over to the door (or window if he's on the right) and move your mouse in his direction before flashing. Missing will cause him to disappear and you'll have to track him again. If the power goes out, Ignited Freddy will attack you and end the game, with nothing you can do to stop him once it goes dark. Thankfully, he is unable to attack you as long as you don't let the power go out, so he is pretty much a non-issue unless you fail to keep the main power going.
Note: If Ignited Freddy is on the outside camera, flash the opposite side in order to catch him (if he's on the left side of the camera, flash right and vice versa) At the start of the game and after each flash, Ignited Freddy takes 20-40 seconds to spawn in one of the three rooms, use this to know when to start looking at cameras before Ignited Foxy begins showing up in order to save on camera battery.

Ignited Bonnie: Ignited Bonnie will become active after you replace the main power fuse for the first time. He works similarly to Ignited Freddy, but there are some differences. The first is that Ignited Bonnie appears MUCH closer to the center of the camera as opposed to Ignited Freddy, and the other being that flashing Ignited Bonnie at the door/window will result in the iconic Bonnie Punch knocking the wind out of you and removing all remaining battery from the flashlight, forcing you to go fuse searching. As stated earlier, Ignited Bonnie will show up much closer towards the middle of the camera than Ignited Freddy, and if too much of him is on screen, he will attack and immediately destroy the camera, forcing a fuse to repair it. The counter to this is simple: just ignore him. Move the camera slowly in a direction you want to go in and if you see a metal frame or a small part of his head, do not look any further and either look the other way or switch to a different camera. Eventually he will despawn or go to a different camera.
Note: Ignited Bonnie and Ignited Foxy can show up together on the same camera, so if you're unlucky, Ignited Bonnie can impede your ability to handle Ignited Foxy, although this isn't an immediate death sentence and definitely recoverable if you're quick in repairing the camera.

Ignited Foxy: After replacing the main power fuse for the second time, Ignited Foxy will become active. He will randomly appear in the middle of a camera and will not leave until you stare him in the eyes enough times. To do this, simply have your camera cursor on or around his eye socket until he vibrates enough and teleports to a different part of the camera. Repeat until he goes away. He makes zero sound effects when spawning in, so him showing up means more attention on the cameras to avoid dying to him. If he is neglected for too long, Ignited Foxy will burst into the room and kill you. This will also apply if you flash him at the door/window without repelling him first. Note that his first visit will require 3 looks, then each subsequent visit will increase by 1 look, making him increasingly more time consuming to deal with in the long run. He will only be on one camera at a time.
Note: You can deal with Ignited Foxy very quickly by immediately looking him in the eyes as soon as he teleports, as that gives his vibrations little time to slow down, thus reducing the time needed to look him in the eyes. Also if Ignited Chica shows up, it is wise to search for Ignited Foxy first thing in order to ensure you have enough time to deal with her.

Ignited Chica: After replacing the main power fuse for the third time, Ignited Chica will become active. Arguably the most dangerous animatronic here, Ignited Chica's lethality comes not from her mechanics, but due to how time consuming it is to deal with her and what your fuse situation is looking like prior to her showing up. Ignited Chica will make a sound queue a few seconds before she comes into the room via ceiling portal, and once she shows up, cupcakes will spawn inside the searchable locations, but never the doors or outside. If you spot one, flash it with the flashlight to get rid of it. Removing all cupcakes will cause her to despawn. Like Ignited Foxy, she will have three cupcakes on her first visit, and each subsequent visit increases the cupcake count by 1, potentially making her a run ender in the long run if she appears at a bad time. Her killbox is also active, so do not run underneath her while she's out, as she will kill you early otherwise.
Note: If Ignited Chica shows up, she is very generous with the amount of time you are given before she kills you, enough to at least handle Ignited Foxy and change a fuse while still getting her cupcakes if you're quick enough, which is useful if your flashlight's low on power if she appears. You can also look at her directly for a small bit of extra time, but this is not recommended unless as a last resort.


Closing
The ability to multitask and strategize and prioritize is critical in this game, as not being patient will result in dying quickly. Since all the Animatronics besides Ignited Freddy become active based on how many fuses you have to swap out, you can easily get around halfway through the night before Ignited Foxy and Ignited Chica even begin to show up if you're being careful with how much you use the flashlight early on, which can save you a ton of headache later on. Hopefully this knowledge helps, and good luck out there! :D
Last edited by ItsJustKetchup; Aug 5, 2024 @ 7:20pm
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Showing 1-15 of 28 comments
ItsJustKetchup Aug 4, 2024 @ 2:03pm 
reposted to fix typos and add the chica cupcake location part to the guide
Last edited by ItsJustKetchup; Aug 4, 2024 @ 2:03pm
Cross Aug 4, 2024 @ 2:08pm 
The animatronics enters the game each time you change the main fuse in this order: Bonnie, Foxy and Chica
MeatClown Aug 4, 2024 @ 3:06pm 
How do I run to the window?
Klausbdl Aug 4, 2024 @ 3:12pm 
managed to beat the game recharging the main fuse every 2 hours
Klausbdl Aug 4, 2024 @ 3:12pm 
Originally posted by Rising Revolt:
How do I run to the window?
its the window to the right of the computer
Good guide, however, I've never had a situation where Bonnie and Foxy were on the same camera (at least I didn't have problem to blinds Foxy)
ItsJustKetchup Aug 4, 2024 @ 3:17pm 
Originally posted by big adi:
Good guide, however, I've never had a situation where Bonnie and Foxy were on the same camera (at least I didn't have problem to blinds Foxy)

from my experiences, it doesn't really happen very often, but it is able to happen (happened to me) and if youre not extremely careful where you look while dealing with Foxy, Bonnie can make things worse lol
ItsJustKetchup Aug 4, 2024 @ 3:24pm 
Originally posted by Cross:
The animatronics enters the game each time you change the main fuse in this order: Bonnie, Foxy and Chica

knew the order they appeared, and i just went and tested. You are correct, it is every single main fuse change. I have went ahead and updated the guide with this info. Thanks :D
Last edited by ItsJustKetchup; Aug 4, 2024 @ 3:27pm
SCuffed Aug 4, 2024 @ 3:31pm 
i just posted a small guide just from watching friends gameplay while this guy wrote a whole essay . i feel lazy and inferior
Originally posted by ItsJustKetchup:
Originally posted by big adi:
Good guide, however, I've never had a situation where Bonnie and Foxy were on the same camera (at least I didn't have problem to blinds Foxy)

from my experiences, it doesn't really happen very often, but it is able to happen (happened to me) and if youre not extremely careful where you look while dealing with Foxy, Bonnie can make things worse lol

I understand
Nevertheless, very cool mechanics and the whole game in general.
If you really think and read tips, you can very quickly understand the mechanics and create a strategy for yourself and win it.
ItsJustKetchup Aug 4, 2024 @ 3:34pm 
Originally posted by SCuffed:
i just posted a small guide just from watching friends gameplay while this guy wrote a whole essay . i feel lazy and inferior

Any help is good help, don't worry about it! Once the full game drops and I get a good understanding of that, I can condense this a lot better into their own sections in an actual guide rather than just in a community post. This goes a lot further in rather than just the very basic mechanics, the nitty gritty if you will.
ItsJustKetchup Aug 4, 2024 @ 3:36pm 
Originally posted by big adi:
Originally posted by ItsJustKetchup:

from my experiences, it doesn't really happen very often, but it is able to happen (happened to me) and if youre not extremely careful where you look while dealing with Foxy, Bonnie can make things worse lol

I understand
Nevertheless, very cool mechanics and the whole game in general.
If you really think and read tips, you can very quickly understand the mechanics and create a strategy for yourself and win it.

Exactly! Idk why people are asking so many questions when the game does a pretty decent job at explaining how to deal with animatronics. Most asked one is Foxy I've noticed, which I get since bro's a pain at times. I had one run where I went to go flash Freddy when he was alone and Foxy spawned in that room on my way to the door and killed me. Truly a skill issue lmao
Last edited by ItsJustKetchup; Aug 4, 2024 @ 3:37pm
Originally posted by ItsJustKetchup:
Originally posted by big adi:

I understand
Nevertheless, very cool mechanics and the whole game in general.
If you really think and read tips, you can very quickly understand the mechanics and create a strategy for yourself and win it.

Exactly! Idk why people are asking so many questions when the game does a pretty decent job at explaining how to deal with animatronics. Most asked one is Foxy I've noticed.

In my opinion, the foxy is the biggest problem here, because relevant camera must work to blind him.

In addition, you need to blind foxy quickly before or during Chica's appearance, because if you don't, most likely foxy won't be as patient as Chica and will just kill us.
Yes! I also had that sometimes, however, I think it's all a matter of proper time and skills.

I'm looking forward to the full version.
And thank you very much for the discussion :)
ItsJustKetchup Aug 4, 2024 @ 3:56pm 
Originally posted by big adi:
Originally posted by ItsJustKetchup:

Exactly! Idk why people are asking so many questions when the game does a pretty decent job at explaining how to deal with animatronics. Most asked one is Foxy I've noticed.

In my opinion, the foxy is the biggest problem here, because relevant camera must work to blind him.

In addition, you need to blind foxy quickly before or during Chica's appearance, because if you don't, most likely foxy won't be as patient as Chica and will just kill us.

Foxy I would agree is the bigger direct threat than Chica, but Chica is the bigger threat long term if the game takes too long due to being very demanding of your attention and she adds more cupcakes to the room each visit, and if you have to deal with foxy and change fuses (whether Main demands it or you run out of flashlight mid-chica visit), the higher risk you have at getting killed by Chica. From my experiences, if Main is getting low, the Flashlight runs out, and you have Foxy breathing down your neck as well when Chica shows up, you're basically screwed to her unless you decide to chance dying to Foxy instead by finding cupcakes.

Foxy and Chica being super demanding when they show up (especially Foxy since he's way more common and impatient than Chica is, whereas Chica lasts longer and requires multitasking to deal with) is why a really good strat in this game is to wait on changing the Main fuse until you absolutely have to in order to delay their spawns as much as possible. You can pretty much get to 5-6 before Foxy starts showing up and 7-8 when Chica begins appearing this way.

No prob for the discussion mate :)
Last edited by ItsJustKetchup; Aug 4, 2024 @ 4:02pm
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