Unless
[native elf/linux] vulkan3D backend?
default (did not check)? explicit enabling? planned? never?
Originally posted by Bluish-Green Productions:
We do not have support for vulkan3D for the Linux build, but we will investigate if a solution is possible. We are limited by what the GameMaker engine provides support for.
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The author of this thread has indicated that this post answers the original topic.
We do not have support for vulkan3D for the Linux build, but we will investigate if a solution is possible. We are limited by what the GameMaker engine provides support for.
That would be for future proofing on elf/linux: gl is deprecated fast.

(Expect GL to work only for the xserver and xwayland, but not games)
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