Crowntakers

Crowntakers

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Shadow PCG Dec 18, 2014 @ 2:19am
Patch 1.1 released!
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Statue Dec 18, 2014 @ 4:37am 
Thank you!

Now get some rest and have a very happy xmas :)
Sweem Dec 18, 2014 @ 8:57am 
Thx! The game seems to be much easier now in normal mode. I just finished normal mode for the first time :)
antisocialmunky Dec 21, 2014 @ 7:30pm 
So you took away group healing, made the game's economy revolve around limitted HP, and added 12 HP thief units that deal 2 damage AOE that are mixed in with units that make you huddle together and crossbow guys that fire across the entire map.

I'm sorry but I liked the previous version more, this version relies far too much on hoping the RNG doesn't drop battles more difficult than most boss battles on you. :\
Last edited by antisocialmunky; Dec 21, 2014 @ 7:38pm
andynystrom83 Dec 31, 2014 @ 11:19pm 
It was the original that made me want to get the game, I like how mercenaries are cheaper and their are more narrative events during searches but I think their should still be a group heal mechanic even if it is an item you have to find/buy that option would be helpful when prepping for certain boss battles like shear or the teleporting boss after shear, forgot her name.
Xviax Jan 2, 2015 @ 11:44pm 
Love this patch!
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