FragPunk
Tighty-Whitey (Bloqueado) 16 FEB a las 9:14 a. m.
Malware in Fragpunk. Malicious code and RCE vulnerabilities.
This discussion is published to raise awareness around the players of Fragpunk to warn them of potential risks and vulnerabitilies that the game may possess due to recent developments in the industry, as well as evaluation of the recent studio related information.

Recent research suggests that the main studio that owns development studio of Fragpunk "Bad Guitar Studios" – NetEase based in China, has numerous vulnerabilities, malware and potential RCE (Remote Code Execution) planted within the game. Their recent game, developed by that studio itself – Marvel Rivals has been a subject of numerous scandals regarding unfixed remote code execution and how dangerous the nature of such vulnerabilities can be, as that way they are able to remotely execute code and take unauthorized access to someone’s PC. It’s not the first time something like this has happened. Unlike NetEase and such studios, Steam and Valve can be forthcoming to fixing such issues via HackerOne[www.hackerone.com] where users who found potential vulnerabilities are reporting them directly to Valve, however, when it comes more narrow products published on Steam by other studios, some things slip through quite easily.

https://www.pcgamer.com/games/third-person-shooter/a-marvel-rivals-player-has-uncovered-one-of-the-most-dangerous-vulnerabilities-a-game-can-have-thatll-let-cheaters-take-over-your-pc-and-find-your-passwords/

Such vulnerabilities aren’t always oversights. Some of them may intentionally target user’s computers or private information to then sell that information. Videogames may easily be used against players, desperately marketed through propaganda as we’ve discussed in another discussion with a purpose to get as much data, information from users computers as possible. How does NetEase sustain its high budget, how does it receive revenue? There aren’t that many microtransactions in Marvel Rivals, but they have to somehow cover the costs to development of such games. Data that the studios are able to sell may as well be the answer. Not everybody is willing to spend their money on a free game and with a free-to-play model there is always a risk.

https://shalzuth.com/Blog/IFoundAGameExploit

On top of that, despite minimalistic and dated graphics in Marvel Rivals, the game performs very poorly. Some have suspected that the game may have some sort of a «miner» to farm bitcoins while players are unaware, as developers need to receive revenue from players somehow. Valve are trying their best to maintain business in all places, but under such difficult circumstances they might look past that, avoid looking into it to not ruin the relationship between them or might as well be partnered. Still, the vulnerabilities have been discovered and Fragpunk, because it is owned by the same studio, may easily have such vulnerabilities and practices in place. This is why you should think twice before playing the game and stay extremely cautious, research important information to evaluate potential risks before playing games.

While Steam is still a very safe place to get games from, in those rare occurrences we would see practices like this in many games.

Only recently there was a fake game on Steam called «PirateFi» that contained malware. It was quickly taken care of and pulled from Steam:

https://www.youtube.com/watch?v=MJGMzYSoWLc

Practices of malware development, of coding have advanced enough for certain studios to be able to insert those things into games and it is important to raise awareness of players regarding those matters. Fragpunk is not a safe game to play for established reasons due to the practices of the studio behind the game and we cannot possibly count on those tendencies to shift soon at the time of writing.

However, some things may happen sooner than expected. Things change and have a possibility of getting «nudged» to a specific direction where things will change, but at a high cost. Time’s come? Learn what’s at stake in the industry and the risks the studios, gaming industries and industries overall have in the modern times:

Disruption of the gaming industry and how the crisis affects major industries

Falsely advertised game and detrimental marketing practices

https://www.youtube.com/watch?v=U-if7Zxz0NA
Última edición por Tighty-Whitey; 1 MAR a las 5:40 a. m.
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Publicado originalmente por NeedMorePower:
Publicado originalmente por 🎀Booyah🎀:
Reporting you for also supporting it

Im not supporting it, but you also defending this furry-g*y-*ss. please go I< Y $. No, im ordering to kll yourself NOW!
The man is banned, and you're still bumping his thread and arguing with people in it. The troll is banned and you're still being trolled by him.
_Atr4Mør5 24 MAR a las 10:47 a. m. 
Imagine complaining about a game and "possible" vulnerability when you have installed Windows

KEKW
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Publicado el: 16 FEB a las 9:14 a. m.
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