FragPunk
Cagkan 20 MAR a las 4:21
25k already
really enjoying the game but this is sad.
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Mostrando 1-15 de 85 comentarios
Cagkan 20 MAR a las 4:28 
Publicado originalmente por NeedMorePower:
So true. But console release will be another boost
yeah but it will not be cross play
25k at this time of night isn't so bad
Cagkan 20 MAR a las 4:35 
Publicado originalmente por a-nameless-fool:
25k at this time of night isn't so bad
It is losing players pretty quick tho
Octarius 20 MAR a las 4:51 
Wait next 7-10 days. You will be happy having daily peak of 12k people
TempOHs 20 MAR a las 4:56 
I mean honestly this game is fun, but people have invested hours and possible hundreds of dollars in other games like this and it's hard to leave that game when you'be already spent all that
sqvirtex 20 MAR a las 5:09 
game is typical freetoplay trash
you really thought this game would survive? lmao
Cagkan 20 MAR a las 5:17 
Publicado originalmente por shanzi:
you really thought this game would survive? lmao
honestly it is pretty polished gameplay is not cheap looking
huwXhtc0Ow
Why does everyone nowadays seem to expect every game that comes out to keep or stay close to that initial launch period hype player count? ♥♥♥♥♥♥♥♥♥, unless they are literally shutting down servers the game is perfectly fine.

Not every game that comes out needs to be the next big thing. It doesn't need 50k active daily to be enjoyable and/or sustainable. As long you can find a match without waiting for hours and servers don't get shut down, it's perfectly fine.

Especially something like this, it's f2p, new, in a VERY saturated market. Just keep playing and stop all the worrying because a game lost the initial hype playercount. f2p always gets this, it's hype, it's free, bunch of people download and most play once and then never again while a small % sticks around. Especially in this genre where CS and Valo are the juggernauts you want to take players from. Or people like me, who hate CS and Valo but can enjoy FragPunk's take on the genre much more.

Furthermore, you're posting this at the literal worst time of day possible. In the morning, in the middle of a normal week day. During more normal hours (late afternoon, evening) the game still shows 35k+ easy and weekends 70k+.
By this logic MHWilds is also doing terrible, because there are only ~200k online. Instead of the usual 450k+ with 600k+ in weekends
Última edición por TheRaienryuu; 20 MAR a las 7:38
BattuMan 20 MAR a las 7:38 
it will be dead game after 1 months
Octarius 20 MAR a las 7:38 
Publicado originalmente por TheRaienryuu:
Why does everyone nowadays seem to expect every game that comes out to keep or stay close to that initial launch period hype player count? ♥♥♥♥♥♥♥♥♥, unless they are literally shutting down servers the game is perfectly fine.

Not every game that comes out needs to be the next big thing. It doesn't need 50k active daily to be enjoyable and/or sustainable. As long you can find a match without waiting for hours and servers don't get shut down, it's perfectly fine.

Especially something like this, it's f2p, new, in a VERY saturated market. Just keep playing and stop all the worrying because a game lost the initial hype playercount. f2p always gets this, it's hype, it's free, bunch of people download and most play once and then never again while a small % sticks around. Especially in this genre where CS and Valo are the juggernauts you want to take players from. Or people like me, who hate CS and Valo but can enjoy FragPunk's take on the genre much more.
50k worldwide is nothing. Literally nothing. And this game can't even hold this level. Playerbase is bleeding like slaughtered pig and if this tempo maintains (and it probably does) you will be waiting for single match 10 min in next few days. Noone expects this game to be "another huge thing" but ffs - at least be able to hold ♥♥♥♥♥♥♥ ⅓ of initial playerbase...
Última edición por Octarius; 20 MAR a las 7:39
Publicado originalmente por Octarius:
50k worldwide is nothing. Literally nothing. And this game can't even hold this level. Playerbase is bleeding like slaughtered pig and if this tempo maintains (and it probably does) you will be waiting for single match 10 min in next few days. Noone expects this game to be "another huge thing" but ffs - at least be able to hold ♥♥♥♥♥♥♥ ⅓ of initial playerbase...

Game's can survive perfectly fine on 10-20k, even bloody BF2042 is still alive with <5000 daily. The people behind this also have Marvel Rivals (90k - ~200k) as a bonus. Anything below the top 25 games on the platform has less than 50k active, and none of those are anywhere close to shutting down. You don't need to top charts to be sustainable.

So many games got loads of players during hype and initial launch/big changes, yet now none except for the true juggernauts are anywere near "at least be able to hold ♥♥♥♥♥♥♥ ⅓ of initial playerbase..." most have easily lost 50%+ after people got bored, found out the game was ass and/or started playing other games again.
Hound 20 MAR a las 8:07 
38k early morning Thursday. What numbers did you want? "Everygame needs to have concurrent 500k players"
Cagkan 20 MAR a las 10:02 
Publicado originalmente por TheRaienryuu:
Publicado originalmente por Octarius:
50k worldwide is nothing. Literally nothing. And this game can't even hold this level. Playerbase is bleeding like slaughtered pig and if this tempo maintains (and it probably does) you will be waiting for single match 10 min in next few days. Noone expects this game to be "another huge thing" but ffs - at least be able to hold ♥♥♥♥♥♥♥ ⅓ of initial playerbase...

Game's can survive perfectly fine on 10-20k, even bloody BF2042 is still alive with <5000 daily. The people behind this also have Marvel Rivals (90k - ~200k) as a bonus. Anything below the top 25 games on the platform has less than 50k active, and none of those are anywhere close to shutting down. You don't need to top charts to be sustainable.

So many games got loads of players during hype and initial launch/big changes, yet now none except for the true juggernauts are anywere near "at least be able to hold ♥♥♥♥♥♥♥ ⅓ of initial playerbase..." most have easily lost 50%+ after people got bored, found out the game was ass and/or started playing other games again.
low player count is deadly for this type of game bcs if it takes a lot of time to match with people in ranked its gonna die faster.
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Publicado el: 20 MAR a las 4:21
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