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Cheaters are destroying the game, that's the real problem
Riot Games and quality content man, I never thought I’d hear those two words in one sentence.
As for the comfort of the player, I’m not sure about that. Still, even if all of this is true or whatever, does it really justify skin bundles for 100 bucks or a League skin for 500 bucks?
Do you have a source for Enginefall? The only thing I found is that they’re from Red Rover Interactive and have veterans from Ubisoft, Bohemia Interactive, etc., and they are located in Oslo. I also looked up Fragpunks Bad Guitar Studio is a subsidiary of Thunder Fire Studio (NetEase Games), located in Hangzhou, China.
I played Valorant for 2-3 hours, but my friends play more, in principle, I trust their judgment.
Regarding the price, this is an eternal question. I myself am an amateur 3D modeler. I can assure you that the complexity and time spent on creating a model has increased significantly. Due to the complexity, there are potentially fewer suitable 3D designers left, and due to the time spent, the costs of maintaining 3D designers in the studio have also increased.
Why the difference is 2-3 times... Because FragPunk uses AI to create the model, they are sometimes corrected by not very good 3D designers. That is why you see such a strange sight on some sniper rifles in Fragpunk
This method I'm talking about costs 10 times less than what you pay... As for Valorant with such prices, it's unlikely that they raise an incalculable wealth... Especially now, when 10 or even 100 Chinese games, which individually are not much but in general take a decent amount of online (the numbers on Steam are not correct, these Chinese games fake them, that's why there are bots in NetEase games to hide the lack of online).