Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm sorry but this in inherently false. I am one of the gamers who does indeed play for fun... but most players aren't that.
Now an important distinction I should make... Gamer vs Player. Gamers are avid enjoyers of GAMES, someone who can play most genres and have fun whether they win or not. Players are those who need to play the game like a game, thus exploits, glitches, etc. Basically Players are the ones who treat every game like a job (speed runners, 'sweats', etc). There are some cross over as a lot of Speedrunners do have fun in games but the ones who are players are the ones who from DAY 1 treat their first play through like a speed run. I knew a guy who never watched cut scenes in a game because he needed to 'keep his time short'. He didn't enjoy the game... he enjoyed 'beating' the game.
Gamers don't play games like this... games like this are fun for short periods of time but anyone who plays to have fun will leave sooner rather than later because... it's going to get old. The same 10 maps with the same 10 guns don't hold those kind of users attentions.
Meanwhile players who need to be 'the best' at everything don't mind the eternal grind of the same 10 maps over and over because they study the maps to learn sneaky tricks and secrets (not easter eggs, but hiding places or lineups).
This game (much like Valorant for me) is going to be a game I come back to every few months when new content drops but won't hold me as my 'primary' game. Games like Elden Ring, Bloodborne, Guild Wars 2 hold those honors for me.
Will people have fun in this game? Sure... I did during the playtest... but it's going to be swamped with CoD kiddos who need to over try and make games boring slogs... PVP tends to do that... basically if you want a truly fun experience don't look for it in PVP games unless your someone who gets joy out endless grinding to be better than the next guy you face... and if you are that? Go wild... have fun your way.
There is no shame in being a Gamer or a Player... it's just two different mentalities on the approach to games... and everyone is free to have their own...
EDIT: so to tie in why I called out your claim there specifically. Yes the intent is to 'have fun' but some peoples fun is in that competitive side and mechanics that don't align with that will ruin THEIR fun.
EDIT 2: Jester react me all you want... I don't care what some basement dwelling perma online steam users think. Ya'll care more about if a game is woke or not rather than if it's good... just pathetic. Play games for the sake of enjoying them or shut up cause you shouldn't be listened to ever.
Dude.. did you make an account just to make this rant? lmao. Why do I get the feeling you're the dev that was pushing for this card system against everyone's wishes and now that practicality has hit you in the face you're throwing a public hissy fit about it. Nobody is saying the game can't use the card system at all. It's fine for casual and quick play queues. They're just saying you cannot have a system that randomly throws advantages to one side in a Ranked S&D mode (I feel like this shouldn't be a hard concept to grasp). It literally takes away the whole point. Nobody will take it seriously or keep playing.
While you may not care if a game randomly puts you at a significant disadvantage, the vast majority of people find those kind of systems to be A LOT more frustrating than fun. Believe it or not, most people find competitive and fair games to be fun. Why do you think sports have been popular for so long? Why do you think all of the most played and longest lasting games are competitive (CS:GO, rocket league, Valorant, League, DOTA, SC2, etc)? The card system is still fine in quick play or casual where balance isn't a big deal. I'm assuming that's where you will be playing anyway "Mr. Fun" so why do you care if it's balanced in ranked play? or are others only allowed to have fun in ways that are specifically dictated by you?
I ran several of the largest parts of CEVO for years, and created, led and managed multiple pro CS teams since the betas as IGL and entry fragger.
On the contrary the way esports have over relied upon modified ELO and how guys like you earnestly believe it is fair and competitive, or worse yet: an accurate way to measure individual skill and that it isn't manipulated by people who percieve the game and its competitive aspects as a joke to be exploited is the true irony here...
My entire point was from the opposite perspective: that they should focus on creating and expanding upon the casual aspects of the game before trying to make something into an esport or competition.
p.s. my steam id is likely far lower than yours as well, smarty mc smart pants.
p.s. you think those are long lasting "sports", but look at how long the pros stick around LOL.
You completely missed the point and jumped to several conclusions based on vapid conjecture and "what other people are saying" when the entire point was that I could care less about the mainstream conversation - it's stupid as ♥♥♥♥ and people don't understand how cs, etc became so big to begin with, much less how their player base is able to be encroached upon year after year as these communities fragment =]
agreed =] only people who care and are into it are no different than the people you see addicted to the casino.
vapid egoes wasting time and money, with leechy ♥♥♥♥♥♥♥♥ leeching from them.
the real players stay out, or maybe occasionally get sucked in and treat it for what it is: a cess pool of pure anti social idiocy.
CS2 is unplayable due to 128tick server gimmic and graphics on low settings is awful.
Valorant uses kernel anti-cheat. It doesn't work on linux.
Fragpunk doesn't use kernel anti-cheat, and works on linux day 1.
Gatcha is a turn off but whatever, I play for fun.
This. I want community servers back and allow community servers to run their own mods for extra spice.
I've played professionally, with and against literally THE best teams in the world. PC gamers always get DESTROYED when they switch to console, and console pros switching to PC have too easy of a time, so much they get bored.
That said, this isn't even a skill based game, its an arcade shooter like Call of Duty and Halo, meaning the overall skill-gap and difference between the best and the worst players are at its absolute smallest. Your average card game (Hearthstone, Legends of Runeterra) require more skill than those titles. Halo 1 with its broken pistol required infinitely more skill than all of these games I just mentioned put together.
Sure you have! HA HA!
This game is just a clone of a terrible game. It is fun for all of a few hours until the realization hits they will use the same tired SBMM that runs you rabid through a love/hate relationship with the game.
I personally miss the days of finding a good server where I can grow my skill set, instead of being tossed around from random team to random team. It just sucks.
That is what is killing games. The matchmaking systems that the devs implement to get you to psychologically beat yourself down to get you to spend money because, surprise, when most people are sad about life, they buy shiny ♥♥♥♥ to make themselves feel better. Works every time! And they know it. Which is why we have these mechanisms now, like SBMM.
They know they can trick us into spending, at the very least, more time on the game and possibly some money.
♥♥♥♥, I almost spent money on this game and I come from a time when skins were free; they were called "mods." Even in CS, you could skin your stuff for free back in the day on dedicated servers. Man... I miss that.