Dustland Delivery

Dustland Delivery

View Stats:
A few more questions
Hello!

So I've been playing more, and I have a couple more questions :steamhappy:

1) Starlight City - I made it to Starlight City and started building it up and upgrading what I could, but from what I did upgrade - it opened up a lot of open Job spots...PLEASE tell me that I don't have to hire a bunch of people in my crew just to turn them over to the city to work these Jobs??

I'm close to praying that there's a way to just let people who show up take those spots?? Is there a way to mass-recruit people to do these jobs?? Normally there's people in every town I visit, but this one never has any??

2) My Crew - My crew is getting along great, and we're working together really well....but the problem is our stats. Our stats are still really low and I still come across too many Options when we get Encounters/Situations that are grayed-out because my Crew doesn't have enough Virtue, or Focus, etc.

Is there a way to build these stats up faster?? Because right now it feels like our stats are building up at half the speed of smell lol :steamlaughcry:

Thanks so much!!
< >
Showing 1-15 of 39 comments
money3030 Aug 19, 2024 @ 6:38am 
Certain stats are easy to level/increase and some like defense,charm, appetite, fitness is preset. Focus you want Husbandry skill with Falcon and Sunglasses.

Pets will help you on most and the right clothes.

Virtue just do more missions and be a good person overall. (It's harder to live as a Dustwolves ahole.)
Last edited by money3030; Aug 19, 2024 @ 6:39am
money3030 Aug 19, 2024 @ 6:43am 
Most should stats skills etc should be here https://steamcommunity.com/sharedfiles/filedetails/?id=3276334094
Λ | Helge Aug 19, 2024 @ 6:44am 
Originally posted by NiGhTMaRE:
Hello!

So I've been playing more, and I have a couple more questions :steamhappy:

1) Starlight City - I made it to Starlight City and started building it up and upgrading what I could, but from what I did upgrade - it opened up a lot of open Job spots...PLEASE tell me that I don't have to hire a bunch of people in my crew just to turn them over to the city to work these Jobs??

I'm close to praying that there's a way to just let people who show up take those spots?? Is there a way to mass-recruit people to do these jobs?? Normally there's people in every town I visit, but this one never has any??

2) My Crew - My crew is getting along great, and we're working together really well....but the problem is our stats. Our stats are still really low and I still come across too many Options when we get Encounters/Situations that are grayed-out because my Crew doesn't have enough Virtue, or Focus, etc.

Is there a way to build these stats up faster?? Because right now it feels like our stats are building up at half the speed of smell lol :steamlaughcry:

Thanks so much!!


Sorry to crush your hopes and dreams but you need to hire people from the bar to then give them the job.

Read the faq there are some explanations to how that works.

you should not hire low stat folks you wont be able to get them up to over 20 in INT,ATK,Focus and crafting. Its better to get folks with high stats from the start!
money3030 Aug 19, 2024 @ 6:58am 
Well high stat folks also have quirks and high appetite with high attack/focus. You won't see it until you hire them.
Λ | Helge Aug 19, 2024 @ 7:01am 
Well you have the job market i forgot! but you need a town of 12 prosp
money3030 Aug 19, 2024 @ 7:06am 
Well if you want a couple more trait points give yourself the following Glutton, Insomniac with random bad traits, just quick save first before attempting unless you have fatemode on. But Glutton is actually great 🤔 lets you eat a little faster around 68-69 hunger perfect for stress and fatigue management (Exquisite dining table, you can also add dining table for 9 fatigue per eat ) in high infection areas.
ƝƖƓӇƬMƛƦЄ Aug 19, 2024 @ 8:16am 
Thank you all for the tips!! :steamhappy:

I was hoping there would be an easier way to get people for the jobs in Starlight City...but I guess I already knew the answer before I asked lol I was hoping there would be a way to streamline that process, but I guess that's not what the Devs had in mind.

As far as the stats, I'll keep plugging away and get there over time I guess. There's just so many stats that it takes so long to get all of them up to a good level...which I guess is a good thing overall, it gives you something to work towards rather than being able to max everything out within the first 25 hours of play-time.

As far as Factions, which do you recommend joining whenever I get enough Clout to join one?? Looking at the benefits for each of them, it looks like Mil-Sec might be the best for my play-style, but is there an overall "best"?
frumple Aug 19, 2024 @ 8:22am 
Stats/skills take time.Improve them little by little, and don't forget to gain good traits and remove bad ones.
Also, pets.
money3030 Aug 19, 2024 @ 8:36am 
Originally posted by NiGhTMaRE:
Thank you all for the tips!! :steamhappy:

I was hoping there would be an easier way to get people for the jobs in Starlight City...but I guess I already knew the answer before I asked lol I was hoping there would be a way to streamline that process, but I guess that's not what the Devs had in mind.

As far as the stats, I'll keep plugging away and get there over time I guess. There's just so many stats that it takes so long to get all of them up to a good level...which I guess is a good thing overall, it gives you something to work towards rather than being able to max everything out within the first 25 hours of play-time.

As far as Factions, which do you recommend joining whenever I get enough Clout to join one?? Looking at the benefits for each of them, it looks like Mil-Sec might be the best for my play-style, but is there an overall "best"?

Well if you look at Factions they will display their bonuses. Mil Sector basically makes Dustwolves hate you, but hey easy ammo and and long pork provided you can takedown those groups 🤔. Large gun trailer in Clunker town (12 cores? 🤔) plus Military Sector 2 ranged bonus damage really makes guns mean something. think you need 75 relations to Join them it's a bit higher than others. Dustwolves Faction idk I guess if you wanna be a cannibal bandit group.
Last edited by money3030; Aug 19, 2024 @ 8:38am
ƝƖƓӇƬMƛƦЄ Aug 19, 2024 @ 8:44am 
Originally posted by frumple:
Stats/skills take time.Improve them little by little, and don't forget to gain good traits and remove bad ones.
Also, pets.

Yes! I'm definitely keeping that in mind. I got really lucky, with the crew I have now, the only negative trait one of my crew-member has is "Increased stress when driving at night" - which is easy to negate. I'll definitely keep that in mind though, to make sure I add some good traits!

As far as pets go, is there a benefit to that? I heard somewhere that having a dog is bad for you, but I can't remember the reason that was given. What are the up-sides to having a dog for your crew-members?



Originally posted by money3030:
Originally posted by NiGhTMaRE:
Thank you all for the tips!! :steamhappy:

I was hoping there would be an easier way to get people for the jobs in Starlight City...but I guess I already knew the answer before I asked lol I was hoping there would be a way to streamline that process, but I guess that's not what the Devs had in mind.

As far as the stats, I'll keep plugging away and get there over time I guess. There's just so many stats that it takes so long to get all of them up to a good level...which I guess is a good thing overall, it gives you something to work towards rather than being able to max everything out within the first 25 hours of play-time.

As far as Factions, which do you recommend joining whenever I get enough Clout to join one?? Looking at the benefits for each of them, it looks like Mil-Sec might be the best for my play-style, but is there an overall "best"?

Well if you look at Factions they will display their bonuses. Mil Sector basically makes Dustwolves hate you, but hey easy ammo and and long pork provided you can takedown those groups 🤔. Large gun trailer in Clunker town (12 cores? 🤔) plus Military Sector 2 ranged bonus damage really makes guns mean something.

Yes, I looked at the benefits for each Faction - and it looks like Mil-Sec is the best one for my play-style. I was just wondering if there was a "best" one, that maybe added something essential that I don't know about lol
money3030 Aug 19, 2024 @ 9:53am 
Falcon plus Focus per Husbandry point, Attack Dog plus attack per Husbandry point. Falcon increases appetite by 4 and Attack Dog by 5, higher appetite less hunger reduction on big foods, Vegetables Fruits Canned Rations Bread is the main stuff anything over 100 for a character with 9 plus appetite is wasted.

Well provided you give them low hunger foods it wil work out with Dining tables if you need fatigue reduction, but then again food costs will double to triple which is kinda irrelevant if you make scrap easy. (Opening a Food Truck business in Valleyville with a lot of Variety with my now 50 cooking chef for Legendary foodstuffs.)

My six people crew all have 8-9 Hunger Respectively atm and farming all those ruins all day for crafting materials, Day and Night Factory Below Valleyville especially for Iron with enough crafting to operate that machine, meleeing non explosive zombie groups when less than 30 after a few sniper shots then eat some veggies for zero fatigue with Dining Tables Plus no stress since all are also Bloodthirsty.
Last edited by money3030; Aug 19, 2024 @ 9:55am
money3030 Aug 19, 2024 @ 9:58am 
Bank has like 500k scraps in it now lol at day 250. I need to put 1 million or Two scraps and just use the Daily Interest to feed the expeditions easily.

Oh and Feeding high appetite characters in Towns with an inn or food vendor is cheaper since it removes a set value like 90 hunger.
Last edited by money3030; Aug 19, 2024 @ 10:04am
frumple Aug 19, 2024 @ 11:19am 
The Husbandry skill governs how much of a benefit a pet gives you. Husbandry is cheap to raise above 10, after that it's not as cheap.

The Parrot eats very little and grants a bonus to Speech. Speech affects so many things so it's very useful.
It's helps your crew harmony, prices, meeting new people, negotiating. Nearly everything that isn't solved with a bullet is done using Speech.

The Falcon raises Focus. Focus is useful for Accuracy, but accuracy is not really a problem. Craft accurate rifles and craft 4x/8x scopes for them. Accuracy problem solved.
The real value of Focus, is during encounter dialogue choices.
You only need one person with high Focus, and they should have a Falcon and Husbandry >10

Falcon eats a little more, but food stops being a problem once your journey really gets going.

Dogs and Cats i don't know about.
Attack dogs raise Attack obviously and they eat a lot, but outside of very heavy combat, dogs have little use.

I suggest you keep at least 1600 scrap on you at all times, because that is what a Falcon is going to cost you. I think it's the most expensive pet.
Since the encounter is random, you never know when you will be able to acquire pets.
Flash Aug 19, 2024 @ 11:32am 
Btw dunno if already mentioned but have more than 20 focus on each of your crew. Until your combat ready with some advanced quality atleast of bolt rifles and decent defence,

You want to have this much focus so you can analyze those car and camps to see if its a group of bandits. They can kill you and crush your truck in the early game. Low focus = game of chance if their peaceful or not
Last edited by Flash; Aug 19, 2024 @ 11:32am
ƝƖƓӇƬMƛƦЄ Aug 19, 2024 @ 2:37pm 
Originally posted by frumple:
The Husbandry skill governs how much of a benefit a pet gives you. Husbandry is cheap to raise above 10, after that it's not as cheap.

I suggest you keep at least 1600 scrap on you at all times, because that is what a Falcon is going to cost you. I think it's the most expensive pet.
Since the encounter is random, you never know when you will be able to acquire pets.
Ahh ok, so getting these pets are basically a random chance then. That makes sense, because all I've seen is just Dogs - so I'll keep an eye out, and a decent stock of Scrap (Man I wish I could carry more, the limits just seem so low and can't carry enough of anything I want to carry on me lol :steamhappy:)

Originally posted by Flash:
Btw dunno if already mentioned but have more than 20 focus on each of your crew. Until your combat ready with some advanced quality atleast of bolt rifles and decent defence,

You want to have this much focus so you can analyze those car and camps to see if its a group of bandits. They can kill you and crush your truck in the early game. Low focus = game of chance if their peaceful or not
Yes! This! I've learned the hard way that the bandit traps can ruin your $h!t real quick if you don't have the stats yet :jorji:

Right now, I only have 3 people in my crew that I can financially manage to keep going, and we're finally equipped pretty decently so I can fend off the basic attacks now!

EDIT:
One more quick question - when looking at food in your inventory, what does the little "lock" icon mean?? I have several kinds of food in my inventory, and probably half has a lock symbol on it?
Last edited by ƝƖƓӇƬMƛƦЄ; Aug 19, 2024 @ 3:44pm
< >
Showing 1-15 of 39 comments
Per page: 1530 50

Date Posted: Aug 19, 2024 @ 5:38am
Posts: 39