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Pets will help you on most and the right clothes.
Virtue just do more missions and be a good person overall. (It's harder to live as a Dustwolves ahole.)
Sorry to crush your hopes and dreams but you need to hire people from the bar to then give them the job.
Read the faq there are some explanations to how that works.
you should not hire low stat folks you wont be able to get them up to over 20 in INT,ATK,Focus and crafting. Its better to get folks with high stats from the start!
I was hoping there would be an easier way to get people for the jobs in Starlight City...but I guess I already knew the answer before I asked lol I was hoping there would be a way to streamline that process, but I guess that's not what the Devs had in mind.
As far as the stats, I'll keep plugging away and get there over time I guess. There's just so many stats that it takes so long to get all of them up to a good level...which I guess is a good thing overall, it gives you something to work towards rather than being able to max everything out within the first 25 hours of play-time.
As far as Factions, which do you recommend joining whenever I get enough Clout to join one?? Looking at the benefits for each of them, it looks like Mil-Sec might be the best for my play-style, but is there an overall "best"?
Also, pets.
Well if you look at Factions they will display their bonuses. Mil Sector basically makes Dustwolves hate you, but hey easy ammo and and long pork provided you can takedown those groups 🤔. Large gun trailer in Clunker town (12 cores? 🤔) plus Military Sector 2 ranged bonus damage really makes guns mean something. think you need 75 relations to Join them it's a bit higher than others. Dustwolves Faction idk I guess if you wanna be a cannibal bandit group.
Yes! I'm definitely keeping that in mind. I got really lucky, with the crew I have now, the only negative trait one of my crew-member has is "Increased stress when driving at night" - which is easy to negate. I'll definitely keep that in mind though, to make sure I add some good traits!
As far as pets go, is there a benefit to that? I heard somewhere that having a dog is bad for you, but I can't remember the reason that was given. What are the up-sides to having a dog for your crew-members?
Yes, I looked at the benefits for each Faction - and it looks like Mil-Sec is the best one for my play-style. I was just wondering if there was a "best" one, that maybe added something essential that I don't know about lol
Well provided you give them low hunger foods it wil work out with Dining tables if you need fatigue reduction, but then again food costs will double to triple which is kinda irrelevant if you make scrap easy. (Opening a Food Truck business in Valleyville with a lot of Variety with my now 50 cooking chef for Legendary foodstuffs.)
My six people crew all have 8-9 Hunger Respectively atm and farming all those ruins all day for crafting materials, Day and Night Factory Below Valleyville especially for Iron with enough crafting to operate that machine, meleeing non explosive zombie groups when less than 30 after a few sniper shots then eat some veggies for zero fatigue with Dining Tables Plus no stress since all are also Bloodthirsty.
Oh and Feeding high appetite characters in Towns with an inn or food vendor is cheaper since it removes a set value like 90 hunger.
The Parrot eats very little and grants a bonus to Speech. Speech affects so many things so it's very useful.
It's helps your crew harmony, prices, meeting new people, negotiating. Nearly everything that isn't solved with a bullet is done using Speech.
The Falcon raises Focus. Focus is useful for Accuracy, but accuracy is not really a problem. Craft accurate rifles and craft 4x/8x scopes for them. Accuracy problem solved.
The real value of Focus, is during encounter dialogue choices.
You only need one person with high Focus, and they should have a Falcon and Husbandry >10
Falcon eats a little more, but food stops being a problem once your journey really gets going.
Dogs and Cats i don't know about.
Attack dogs raise Attack obviously and they eat a lot, but outside of very heavy combat, dogs have little use.
I suggest you keep at least 1600 scrap on you at all times, because that is what a Falcon is going to cost you. I think it's the most expensive pet.
Since the encounter is random, you never know when you will be able to acquire pets.
You want to have this much focus so you can analyze those car and camps to see if its a group of bandits. They can kill you and crush your truck in the early game. Low focus = game of chance if their peaceful or not
Yes! This! I've learned the hard way that the bandit traps can ruin your $h!t real quick if you don't have the stats yet
Right now, I only have 3 people in my crew that I can financially manage to keep going, and we're finally equipped pretty decently so I can fend off the basic attacks now!
EDIT:
One more quick question - when looking at food in your inventory, what does the little "lock" icon mean?? I have several kinds of food in my inventory, and probably half has a lock symbol on it?