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The game literally tells you how much you profit, thats what the green number is for. Calculator bit made me laugh ngl. The game tells you the price change for each unit and total, so I don't see the problem.
It's a game with quick save/load. Its not a permadeath kinda game, so you just learn on your own mistakes, no? After playing through both maps, I haven't seen anything unbalanced to the extremes.
Sounds like its your first game with something that has a random % chance. That's why it's a chance, its absolutely unpredictable, just your luck and nothing else. I've seen the "95% chance to hit = still missed" in many games countless amount of times.
4) i've gotten to like 80%+ encounter rate without getting an encounter. RNG gonna RNG.
You just find & bring Building Materials to the town, then use them to upgrade buildings
Thats not in any way an intelligent response. Your arguing that mathematical variance simply doesn't adhere to its own rules. If I roll a d20 theres a 5% chance of rolling a 20. If I roll a 20 repeatedly, thats not chance that a weighted die. The fact you say you've seen a 5% chance countless times aligns more with my point than your own. I've played numerous chance based games. I also know its extremely difficult to balance a chance engine in videogame design. But if people like you say nothing, they'll never look at fixing what is obviously a skewed chance table. I have a character with 60% chance to barter better prices. He fails 70% of the time. Thats not 'luck' thats a bug.
Bro expects to ALWAYS win his % chances. You know you can still fail like 10 times in a row with a 99% chance of success, right? Even though the probability of that is really low, it IS there. Even if it's like 0.0005% or whatever. I don't know what's so hard to comprehend.
That's not a "bug", that's r a n d o m. People spontaneously win at lotteries IRL with the most abysmal chances ever, that's a bug in your book too, then?
Agreed. There is something wrong with the way probability is calculated in this game.
I've been playing for a dozen hours or so and I've already experienced once in a lifetime amounts of bad luck multiple times. What you aren't comprehending is that I shouldn't be shooting blanks every single battle with 90%+ accuracy. There are three of us complaining that the hit rate is bugged; how are we all getting that 0.0005% multiple times a session?