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Standard travel speed is currently 52 Kph and we never have to stop for sleep, which makes travelling significantly faster. The main slowdown at the moment is dust storms in autumn.
* The way to do with is to install an exquisite dining table in the truck and have a plentiful supply of stress-reducing food. My personal retcon is that the truck has an adequate crew quarters and crew who aren't driving chill out there and sleep there. IRL, big trucks can have quite nice crew quarters on them, between the driving cabin and the cargo section. The truck in the game definitely has a structure there.
I didnt realize the default truck went 52 Kph.. Nice. My truck does 70kph with ex racer trait which is awesome. And yeah. Big trucks can have pretty good living quarters. I saw one once and was amazed how well furnished it was XD.. It would be nice if crew not driving actually rested if you chose the large metal truck (to offset the fuel economy horror that it is)
It doesn't at stock. That's with an engine upgrade and a more skilled driver. The stock speed is 40. 5 HP, each HP contributes 8 kph to top speed. Engine upgrade takes it from 40 to 48, skilled driver adds 10% to take it to 52.
They must have had very big horses in the world of Dustland delivery if 5 HP can move a big heavy goods vehicle at 40 kph
Nice!... I will do the power upgrade to my speedy truck for even higher speeds
Default truck has 5 HP = 40 kph. Every -1 HP debuff takes 8 kph off that. So heavy rain in hills drops the speed to 1 HP = 8 kph and you will take forever to get anywhere. Add being even a little overburdened and your truck can't move at all. I encountered that several times early on.
With the speedy truck, the effect of the same reduction is less extreme. 8 HP = 64 kph, so heavy rain in hills drops it to 4 HP = 32 kph.
I had a facepalm moment. I assumed HP was Healthpoints. After my earlier comment I realized HP is Horsepower. I dont think tutorial even mentioned this term HP as horsepower :( ... wow
I think that the Hp lowering terrain and environment affect your tires.. But this game with its tiny multitudes of mechanics makes it annoying to test out if they affect your tires. When i first started, I didnt even realize you could move over hills. I was wondering how u get to cities on it. I thought it was like sid meiers pirates where you send your crew hiking XD
P.S.: I believe tire degradation is continuous over a constant time interval.. so the slower u travel the more damage incurred for a specific distance run.
1. I place 2 fuel -1 tools (yet to get upgraded engine or improvedflywheel -2)
2. Upgrade HP by 1 (fuel -2)
3. Place melee lawnmower, improved radiator and exquisite dining table
4. Make a few capacity upgrades from repair shop
5. Improved Rain water defence -1.5
Planning on eventually upgrading trailer itself and maybe desert threads (interchangeable with mountain chain depending on terrain for run) in future slots
With the above config, my rig is pretty good for trading and pretty speedy for long distance deliveries as well. Bandit attack I run away in most cases. Also I carry about 2.5k fuel since u might find it costly to run from a bandit attack and need around 1.8k fuel :(
Hard mode would be a biggest truck with the android. You would need to carry alot more fuel than usual which takes alot of room that could be used for deliveries or trading.
Merchants obvisouly needs the big truck. Who cares about fuel efficiency when you can do thousands of scraps of profit... It is also good to transform as a big fighting machine, but the game is not about combat, so a waste of scrap if you want my opinion.
The middle truck is good for beginners and you can basically make it the way you want as it has no specialties. You want to trade? Upgrade the cargo area. You want speed or fuel efficiency for long runs? upgrade that, etc.