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While standing next to crafting couldron just now I only got 80~ fps and CPU usage reached 30%.
I'm playing in windowed mode.
The game froze after a couple of minutes. This hasn't happened ever with the previous settings. Interesting.
i dont like this statment.
there is no reason for the game to eat so much ressources while you are fully zoomed in standing around with lowest fps and windowmode.
just be honest and say its bad programmed and the whole world is eating ressources offscreen.
this is 100% avoidable and you waste over 10 times more ressources as needed.
just look at subnautica
ori and the blind forest
rimworld
rust
risk of rain 2 (before the devs changed with recent dlc)
cuphead
gunfire reborn
valheim (maybe it was a different engine and i remember wrong)
path of exile
or hollow knight.
even among us lul
majority of unity games run like crap, but thats not an excuse to make such statments like: the game is so ressource heavy, you just dont see it haha.
and even solodevs on itchio can make it work often enough if they know the engine.
The lightest this game gets is having the main screen + minimap zoomed in all the way, which means if there's a place to start looking at optimization with should be there.
Also icons on the thieves log, chests and stalls, literally load the state the object is in the world, so if you open the log while something is looted its appears empty on the log, if there's a golden opportunity it would be shining in the log, so on so forth. If its constantly loading the state of objects in the game, I'd guess this carries some weight as well.
maybe this helps? idk.