RimWorld

RimWorld

DannyboyWPG May 22, 2020 @ 4:58pm
Best way to GET RID of a bad Colonist??
So I've never had to do this before, I'm almost always trying to recruit or get anyone, I can normally find a job for someone. But I've started doing the Naked brutality scenario's seeing if I can build from there. And I keep getting the most useless plebs just joining up, not a crashed pod or anything. They simply join and won't leave kind of deal. Now normally I love that its one of the best ways to get a colonists.

But the problem is I keep getting guys, no joke, that will do absolutely NOTHING!!! They contribute to nothing at all, start fights and eat all the food. Now as you know on Nake Brutaliity every day needs to be maximized as your getting off the ground. Love any advice, thanks.
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Showing 1-15 of 18 comments
76561198356019466 May 22, 2020 @ 5:02pm 
You can throw them out of the colony.
Click on the colonist, go to their Bio, and, I forgot which tab, you see an option on the top right of the info box to banish them.
gussmed May 22, 2020 @ 5:04pm 
There's a "Banish" button on the Bio tab. I've never used it.

The only time I've had a colonist who was a complete dead weight was when I started with an old guy with smokleaf addiction and asthma. The penalties for smokeleaf withdrawal combined with his other problems meant he barely moved. Eventually he recovered, but it was a lot of time invested with him in bed recovering.

For the most part, though, I've found absolutely everyone to have some value. Worst case, they haul things and clean up.

If they won't do dumb labor, usually there's something. I had a Medieval Minstrel who wouldn't do skilled labor and wouldn't haul, but he did produce art and recruit prisoners. Ultimately he did nothing all day but make statutes, and that proved to be worthwhile.
Last edited by gussmed; May 22, 2020 @ 5:05pm
DannyboyWPG May 22, 2020 @ 5:11pm 
Yea I'm like you Guss Normally you can find something. This last guy I got did NOTHING, was some assassin or other would do no labor, but Art and we were early early days. He was my second guy and clashed with the main guy. So they fought he bite the main guy that got infected and I died lol. Was crazy ;p.
grapplehoeker May 22, 2020 @ 6:18pm 
I have a 3 strike rule... if anyone screws up 3 times, they will never wake up the next time they go to sleep = euthanasia cut ;)
Only the strong survive
Narrowmind May 22, 2020 @ 8:37pm 
Some of you guys are nice. Lol

I kick a lot of people! If people can't get it together, I kick them out. If someone murders someone else, I strip him and kick his ass out on the road! If someone can't get over dead family, f em! I can be really savage when it comes to this game. One time someone destroyed 50 components in a tantrum and well, he wasn't welcome anymore. 😡
Last edited by Narrowmind; May 22, 2020 @ 8:39pm
brian_va May 22, 2020 @ 8:52pm 
Originally posted by grapplehoeker:
I have a 3 strike rule... if anyone screws up 3 times, they will never wake up the next time they go to sleep = euthanasia cut ;)
Only the strong survive
your tolerance impresses.
adobo May 22, 2020 @ 8:55pm 
I just load him with the gift basket and send him on his merry way. Everyone gets pissy about slavery though.
Robosium May 22, 2020 @ 9:05pm 
Small prison cell on edge of map, arrest them but leave the door open, they'll leave on their own.
esculapio May 22, 2020 @ 9:33pm 
Do you get a debuff for arresting your own colonist?
Robosium May 22, 2020 @ 9:55pm 
Originally posted by esculapio:
Do you get a debuff for arresting your own colonist?
only the arrested do
pete_betts May 23, 2020 @ 5:50am 
I use the "Hated Skill" mod. A pawn won't do dumb labour, well with this mod they will but get a mood debuff. I have one colonist atm who's a writer and his work tab is literally red apart from the basics such as flicking switches ect. Needless to say this guy hates to sweep floors but he does it. If he knows what's good for him.

I'm also like Mr Grapple. I have some favourite colonists and some pains in the bum. I shot one who went on an insult spree directly after the conclusion of a really bad fight with mechs. Everyone was downed, in the field I might add, and only him and one other were capable of healing. He decided to screw with the other pawn saving people.

Bang! He's down. I let him die after stripping him. I don't have time for a$$hats.
LeftPaw May 23, 2020 @ 6:27am 
Can we not eat them when they are naughty?
BirdOfPray May 23, 2020 @ 8:14am 
Originally posted by Ratlegion:
Some of you guys are nice. Lol

One time someone destroyed 50 components in a tantrum and well, he wasn't welcome anymore. 😡

Sounds like a nice hat to me or armchair. Depends on your taste
BirdOfPray May 23, 2020 @ 8:16am 
Originally posted by esculapio:
Do you get a debuff for arresting your own colonist?

and try not to sell them if they have a loved/liked one. 2 year debuff for "loved one sold" is kinda "turn me to a hat".
pete_betts May 23, 2020 @ 11:29am 
Originally posted by BirdOfPray:
Originally posted by esculapio:
Do you get a debuff for arresting your own colonist?

and try not to sell them if they have a loved/liked one. 2 year debuff for "loved one sold" is kinda "turn me to a hat".

Really, 2 year debuff?
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Date Posted: May 22, 2020 @ 4:58pm
Posts: 18