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http://prntscr.com/9dhlp7 No obvious influence on Shrine luck.
http://prntscr.com/9dhn7h Gem price is 50 gold, 3 silver, so no obvious influence. Stock is a little higher than usual, but not notable.
Sell prices in Cantor don't seem notably higher or lower than usual.
http://prntscr.com/9dho0i No exceptional amounts of items, or counts of rare items in stock
Trading values fluctuate too much for a screenshot to mean much, but the trading values don't seem unusual. Jewellery and Spices are very good deals, but Spices isn't low enough to justify an event, and Jewellery had a necklace proc (http://prntscr.com/9dhpko).
http://prntscr.com/9dhtta Very standard Tavern rolls
http://prntscr.com/9dhtxi http://prntscr.com/9dhu1l Very normal tavern conversations for 30 gold round
No special interactions on any buildings.
Again, what the actual hell does this event do? It seems like nothing, still.
While a number of rumors in the taverns don't seem to mean anything, some of them do seem to have relevance, assuming you can get to the city in a timely manner! For example, the rumor about a fire usually results in fire-related goods having an increased price, but only within a ~10 day timeframe.
I'll admit that this could be a mixed of bias, notably confirmation and my own want for the game mechanic of talking in the tavern to not be a needless drain on my coffers! However, that would be a discussion for a different thread.
Straying back on topic, having visited two more towns with a Tomb in a timely manner, I was unable to find any notable price fluctuation. I'm somewhat worried that this effect would be akin to the Ugly Ring's negative benefit, in the regard that it provides a negligible change that would be difficult, or impossible to notice without developer confirmation. In the comparative case, the Ugly Ring's influence is 2% against your favor.