White Noise Online

White Noise Online

A few questions of the game mechanics...
1. What are Lost Souls?
2. What does disabling that & Rumble do and vice versa?
3. What's the thing with Flashlight duration? I never seem to run out of battery, only flickering at worst.

Thanks much for any answers!
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1. I assume they're game players who die while others are still alove. After you die you wander around in the game as a ghost, you can help locate the radio tape thingies because you're unnaffected by monsters when you're dead.
2. No idea what happens if you disable Lost Souls (assuming my interpretation of it is correct); as for rumble, I'm sure it's related to using a xbox 360 controller (you can either play with that or keyboard and mouse).
3: I also thought the flashlight duration was just nonsense until last night. A couple of games I played went on for over 20 minutes and a couple of players were complaining that their flashlights were dead and they couldn't see anything. So if you happen to hang in there playing a game for a while, you might wanna have some nice flashlight skills ;)
Never seen a tape before as a ghost, must be blind... >_>

So the flashlights can actually die?! Yikes, someone's gotta make a play test how long they last on a regular +/- character lol. Whoopsie!
The only good thing about being a ghost is that you can still hear that buzzing sound coming from the tapes and see them, so you can just stand there if you find one (letting other players know there's something there) or, if you're able to be more useful, actually talk about where you are, next to a tape.
I've never had a flaslight died on me, but I did see players yesterday wandering mindlessly in the dark yesterday. No fun, I tell ya!
Gives me great difficulty to find the tapes unless very near to those without wearing a headset & volume full, but it's alright I guess lol. Cannot set the volume properly as the general ambience fraks with meh, grrrrr.
WaaghMan  [Fejlesztő] 2014. jún. 2., 15:02 
1. Lost Souls is a feature for the single player mode, where you can see other players playing the same map as you as ghosts (no more interaction other than seeing yourselves: Each one is playing his own game). It was more interesting in Xbox where usualy lots of people are playing the game simultaneously.

2. Rumble is just gamepad vibration, if you happen to have one.

3. Flashlight never goes 100% off (although there was one interesting suggestion of allowing it, but having a way to recharge battery). It just gets really dim and flickering a lot after a while, to the point where orientating yourself can be really hard. The flashlight perk just increases the time it takes before it reaches that point.

However, the game can get too hard and confusing at that point, so maybe sanity losses should increase as well when you have no flashlight power left (in other words, game over).

Ah, nothing like getting a proper reply from the author himself :)
I did notice the wandering ghosts in single player games. But that was a rare sight because, let's be honest, this game is indeed a lot of fun when played with others, so I must have played less than 5 minutes in total in single player mode.

I did play a couple of games where I heard people complaining that their flashlight was completely dead and they couldn't see a thing... But I haven't experienced that myself. I wasn't aware it didn't really go 100% off. I like the idea about dead flashlights forcing us to have to find extra batteries quite a lot! Batteries could be found randomly, just like the tapes (or even with the tapes, in normal mode, and hidden elsewhere, in nightmare mode?). Maybe it's a good idea for a future update (even though I'm sure it probably wouldn't be easy to implement it).
Thank you so much for the answers WaaghMan, it sure is good to see even devs helping out with questions! :thumbsup:
WaaghMan eredeti hozzászólása:
1. Lost Souls is a feature for the single player mode, where you can see other players playing the same map as you as ghosts

My friends and I were playing a co-op game last night and we could still see each other's ghosts when someone died. But my main question about it is: is it sort of 'cheating' to let your dead friends (in spirit form) guide you to the remaining tapes? :) Seemed a bit cheesy, but heck, we saw no reason not to so we did it (not successfully, I might add).

3. Flashlight never goes 100% off

Wow, really? Because after about 20 or 30 minutes in our 45 min. game last night, mine sure seemed to be 100% off, LOL. Couldn't see a thing, just utter darkness (which also wasn't much fun at all, to be honest).

However, the game can get too hard and confusing at that point, so maybe sanity losses should increase as well when you have no flashlight power left (in other words, game over).

Right, I mean when I got to that point where it seemed anyway, to be completely off, it was kind of like game over already, really. And it would have been if not for two things; 1. still had one other friend alive, who's flashlight was OK, so she helped me out (but when she died I was completely hopeless), and 2. my ghost friends could sort of guide me around, but it was a real pain to keep up with them and not get stuck and trip over things constantly. I just don't think the flashlights should ever get that low. Or at least give me a gamma slider. ;)
" But my main question about it is: is it sort of 'cheating' to let your dead friends (in spirit form) guide you to the remaining tapes?"

Everybody does that, ahah! It's the only thing ghosts are good for :D
Ha, true! But I do wonder what the dev would say on the issue. Was it designed so that your friends (when dead) are supposed to help you out, or is that kind of cheesy and not really the intended use of Lost Souls?
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