TOME: Immortal Arena

TOME: Immortal Arena

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Tanks rule ??
So far the game feels pretty good xcept for lack of content which i hope will improve... But i've spotted that tanky champs sort of rule this game.. Take malbus for example.. a nightmare to kill.... khar has too good dmg for a tank.. and orlon is a nightmare too... But assassian or mage champs like jin or seraphim are not quite viable ?? I mean u need to be at top of ur skills if u wanna do good with them... a lil' bit of mistake and u r dead...
Ultima modifica da VenumX; 25 nov 2014, ore 10:32
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You can't go for a classcannon build on melee guardians in this game.
You need to build them all tanky in order to be useful (sadly), otherwhise you get #rekt by Orlon / Malbus / Khar.
Tanks don't rule the game. Jin has a high skillcap. Serafine is a pusher idk why you're complaining about her. Did I miss anything?
i'm not ok morlock glasscannon destroy everything on his path , just some char are more tweek than others.
i really don't like malbus no damage pass 12 min he become useless just a big creep that can control and deal 200 damage every 60 seconde with ulti.
Nuker and closerange dps are rulling the game tank are just big pile of meat.
the stuff is very important in your character orientation. Build might stuff on a tank and he will make very high dmg, but won't resist that much.
hmm judging by the cmnts i think my views are wrong abt the game which means m doing something wrong... I think sticking to one champ will be beneficial... i ll practice jin and try to good at him.. anyway thanks for the cmnts... cheers
Hmm, I wonder why everybody buys 1-2x Health items every single game, even the Ranged Heroes..

Fact is, Might items are really inferior against their Health item counters, and it doesn't help that the Icecrystal, allows these Melees to stick onto Ranged characters and just steamroll them.

Issue is that Assassins are the only ones that really benefits from Might hard enough to be worth it - Which is sort of a deadball that just forces "roles/meta".
@golem Exactly... I checked out krugas and jin builds... They need 3-4 hp items even after being an assassin... I've not seen this in any moba... its pretty disappointing actually
Ultima modifica da VenumX; 26 nov 2014, ore 10:31
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Data di pubblicazione: 25 nov 2014, ore 10:31
Messaggi: 7