Pro Basketball Manager 2025

Pro Basketball Manager 2025

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kk8613 Dec 21, 2024 @ 3:51pm
My 26 observations/improvement requests about the game
Hi, guys!

I've been playing the game for multiple seasons now and here are my thoughts on how to improve the game.

But before diving in, I'd like to give a huge round of applause to the developer, because as a basketball fan I do enjoy the game. It's quite similar to PCF, but it looks a lot better. I hope that the studio is making some profit off of the game and will continue to work on it for years to come!

Now, let's get to the points:

1. I played as BC Kalev/Cramo and only had the opportunity to play in FIBA competitions. Why not add an option to switch allegiances to EuroLeague Basketball if the club is successful in FIBA tourneys. It would greatly increase the road to glory aspect of the game. For example: offer the team a chance to compete in the EuroCup, but it will cost X amount of Euros. Just like IRL.

2. There's no prize money in FIBA Champions League. There isn't any on FIBA Europe Cup as well, but that's pretty much the same IRL too.

3. When I won the Europe Cup, I didn't receive automatic promotion to the Champions League like it's the case IRL. Nor did I get an automatic spot for next season when I actually won the Champions League.

4. When playing Champions League qualifiers, I always match up against the same two clubs: Keravnos in the first round, and Benfica in the second.

5. Staff salaries should be higher. I have like 15 assistant coaches to improve my players as much as possible and could hire even more without running into financial difficulties.

6. There are no league breaks during FIBA windows. Even though half my team is with the national side, I can still use my players when simulating the match.

7. I think it'd be nice if you could sort the free agent market by how well-known the player is or by some other factor to filter them. Currently when scouting free agents, the scouting is rather aimless: I pick players on a whim, not by whether they could actually be somewhat useful for me. And I don't think it's be a nice experience to hire 15 scouts and scout 90 players at once. And sure, I could spend the whole season scouting different leagues, but I will still miss a lot of players that way.

8. I had a couple of seasons where my budget was 10+ million Euros. When re-signing my players for the future, they were all satisfied with a significant pay reduction. I thought that they know something I don't and I was right: the budget for the new season was 4,5 million. I think that accepting huge reductions en masse doesn't really make sense, especially on star players.

9. When re-signing players, I have rarely had to offer them a bigger salary. That's not realistic, especially on star players.

10. I had no offers on players in-season when they weren't transfer listed. It'd be a nice mechanic to have to deal with offers on your players from other clubs. Due to that, most teams retain their core pieces for 10+ years.

11. The European cups end too early: Champions League already ends in December.

12. It'd be nice to improve myself as head coach. Perhaps give out like 5 skill points to use as you please with every title and coach of the year award won?

13. Sometimes the odds displayed before a game have one team as a favourite smaller than 1.01.

14. I'd like an option to remove autosave.
Last edited by kk8613; Dec 30, 2024 @ 12:37am
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Showing 1-5 of 5 comments
coreblood Dec 26, 2024 @ 7:13pm 
Hey great recommendations.

I would like to see the under 18 teams have an active league and show some progress.
Umix Studios  [developer] Dec 29, 2024 @ 2:01pm 
Hey!

Thank you so much for the feedback,

I write down your topics so we can discuss them internally and potentially include them/combine them with other features for the future.

Best,

Victor
kk8613 Dec 29, 2024 @ 11:56pm 
Originally posted by Umix Studios:
Hey!

Thank you so much for the feedback,

I write down your topics so we can discuss them internally and potentially include them/combine them with other features for the future.

Best,

Victor

No worries, I'm glad to help. I have 12 additional points:

1. One of my best players earned 920,000 Euros for a season. When I renegotiated his contract, I got him to play for 100 Euros monthly. Yes, you read it right. I didn't miss a zero or two in his new monthly wage.

2. I also had a save with KK Split (Croatia) to get them back to the top of Europe with mostly homegrown and Croatian talent. In my first season in the EuroLeague, I got to the Final Four but didn't get an automatic spot for the next season. IRL clubs that don't have A-licenses get to stay in the league if they make the playoffs.

3. There was no third-place play-off in the EuroLeague. I know the fans and clubs hate this, but I'd like it in the game for the sake of realism, too.

4. The sponsor system is weird. Setting objectives doesn't increase or decrease my budget. Also, I've had instances where I qualified for the Champions League's regular season, but I have to set my objective for the competition once the qualifiers are over. By then, my budget has been set for the season, and setting an objective won't affect that.

5. When I got to the EuroLeague with Split, my schedule was CRAZY. During December and January, I had around 20 games per month, yet when I decreased my daily hours of training to one, I didn't have an issue with fatigue. It'd be nice to prolong the season to make the game more realistic. For example, in Croatia, the domestic league ends in mid-March, while IRL last year, it ended at the start of June. After all, in the game, the EuroLeague ends at the end of May just like IRL.

6. Once players reach a certain age, their report card says, "X might decline in the coming years." Of course, old players usually get worse, and examples like LeBron James or Marcelinho Huertas are rare. But in the game, everyone is LeBron and Huertas. I haven't seen a player lose skills once he gets very old. Consider adding a sequence in the code where a small percentage of players will have a hidden talent that will enable them to keep their skills when they age.

7. It's impossible for a European club to buy someone from the NBA, but that's not the case in person. Also, I didn't receive any compensation when I signed young talents, and they were drafted. There should be some; there is IRL.

8. I have a gripe with the scouting system: there's no chance to ask the scout to scout worldwide or focus on the leagues I choose for him. For instance, I don't want to scout Germany as Split when I know the scout won't concentrate on Bundesliga players, and lower league players are too bad to interest me.

9. I play with a short rotation (8-9 men), as I've found the most success with it. There was a season where I suffered seven 0-30 losses due to foul-outs. This wouldn't happen in real life; even one time would be scandalous.

10. It took me ten seasons to qualify for the EuroLeague with Split. Once I looked at the clubs, most of the powerhouses were (very) weak. As most of the Euroleague teams are set because of the A-license, this heavily decreased the league's level. Maybe there's a way to ensure that A-license teams won't ever fall behind a certain level threshold. Anyway, it seemed in my save that the ABA league was stronger than the EuroLeague as I finished with a 26-4 record in the latter but failed to make the playoffs in the ABA league.

11. It's too easy to get players and staff to commit to five-year contracts (I do it so I don't have to spend time doing it in the offseason). In European basketball, contracts usually last a maximum of three years, which can be considered rare. I've seen five-year contracts only with young players or superstars like Aleksandar Vezenkov, but my 35-year-old point guard, Borna Kapusta, isn't a young gun. Nor is he a EuroLeague star.

12. When a player wants to leave, I accept his wish to be transfer-listed and then remove him from the list to keep him. That way, his mood will not be affected. To close that loophole, make it so that when a manager accepts the player's wish, the manager can't unlist the player.
Last edited by kk8613; Dec 30, 2024 @ 12:35am
Umix Studios  [developer] Jan 1 @ 11:59am 
Hi,

1. Could you confirm which player/team?

7. I'm not sure I follow, it's not possible in real life for a team to buy a player from the NBA. About the draft bonuses, we are thinking about it. However it's not automatic in real life if i'm not mistaken.

Thank you for the rest of the feedback :)
kk8613 Jan 1 @ 2:01pm 
Originally posted by Umix Studios:
Hi,

1. Could you confirm which player/team?

7. I'm not sure I follow, it's not possible in real life for a team to buy a player from the NBA. About the draft bonuses, we are thinking about it. However it's not automatic in real life if i'm not mistaken.

Thank you for the rest of the feedback :)

1. Motiejus Krivas in my KK Split save. The year was 2035 or something like that. I've played too many seasons to know the exact time :D

2. You can buyout an NBA player. The European team won't directly pay the NBA team for the player, but the NBA team and NBA player can terminate the contract for a fee, which the player himself will pay. And the European team would include the buyout into his salary over here meaning his buyout is covered.

It's just like when an NBA team wants a player from Europe. When let's say Walter Tavares wants to leave Real, he'll pay a big part of the buyout himself (IIRC NBA teams have a maximum amount they can spend on a single buyout) but in turn will get a bigger deal from the NBA so that in the end he'll get they buyout money back.

Happy new year!
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