Carnivores: Dinosaur Hunter Reborn

Carnivores: Dinosaur Hunter Reborn

NEW CARNIVORES GAME
Fellow Carnivores Fans, I come bearing news of the future!

It's been reported that a new and or remastered Carnivores game is in the works! I am totally excited to see some more life breathed into this series!
https://www.digitaldreamsentertainment.com/post/join-the-hunt
Ultima modifica da Shipwrecked; 20 mag 2021, ore 20:49
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Messaggio originale di Deeformecreep:
Messaggio originale di BlurredBorders:
Try searching for Carnivores: Dinosaur Hunt Playtest in your library, if you own the og game.
Seems like it's that beta mentioned in the posts above.
Do you have the Beta already?
Yesterday I noticed the number of items in my library was off by 1, and then I found Carnivores: Dinosaur Hunt Playtest as a separate entry, alongside Carnivores: Dinosaur Hunter. I figure this should be the case for everyone who owns the original. But sometimes it is only true if you made a purchase directly on Steam.

No idea about opting for beta through the Properties, tho.
EDIT: The Playtest's size is about 1.13 GB, but haven't had the time to try it yet.
Ultima modifica da BlurredBorders; 18 feb 2022, ore 8:56
Messaggio originale di MadCat:
I've opted into the beta through game properties. A small 1.6mb download...what changes were made exactly? menu UI?
As someone who purchased the Xbox re-release, I can tell you that so far the biggest updates was adding back in the ambient animals, and changing the UI.
Messaggio originale di BlurredBorders:
Messaggio originale di Deeformecreep:
Do you have the Beta already?
Yesterday I noticed the number of items in my library was off by 1, and then I found Carnivores: Dinosaur Hunt Playtest as a separate entry, alongside Carnivores: Dinosaur Hunter. I figure this should be the case for everyone who owns the original. But sometimes it is only true if you made a purchase directly on Steam.

No idea about opting for beta through the Properties, tho.
EDIT: The Playtest's size is about 1.13 GB, but haven't had the time to try it yet.
Could you possibly try it and tell us what's new in it? I don't have it in my library as of yet.
Messaggio originale di Deeformecreep:
Could you possibly try it and tell us what's new in it? I don't have it in my library as of yet.
It's running on Unity engine now. But there are no Video options in menu right now, and it starts in Windowed mode. Alt+Enter worked, though.

As for changes/improvements:
- When you're loaded into a map and open Escape menu, you can see following on the right side:
· Time spent
· (distance) Travelled
· Trophies confirmed
· Score earned
· Gems earned
also the map name you're currently on. The only map I could play was Delapheus Hills.

Weapons, equipment appear the same. Similarly with graphics.
In-game remapper now lets you actually assign actions to semicolon (which I always use to Crouch) and possibly other keys.


Some QoL additions:
- Downed dinosaurs appear as an X on your M.I.S.T's radar.

- Binoculars now feature a permanent X-ray functionality, after "scanning" a dinosaur for a few seconds, their vitals show up in Binocs-view.
This also causes vital points of the scanned dinosaurs to be highlighted (each by colour) when you hold down your breath, while aiming your gun at them.

Also on the Hunt Preparation screen, there's a button to switch between 3 modes:
Lethal, Non-Lethal and Observer mode, returning from Reborn.

My personal and only, probably unnecessary gripe is: you can never start a hunt.
Not unless you "Hold down" the button, instead of just clicking it, that is.
Ultima modifica da BlurredBorders; 21 feb 2022, ore 18:46
Messaggio originale di BlurredBorders:
Messaggio originale di Deeformecreep:
Could you possibly try it and tell us what's new in it? I don't have it in my library as of yet.
It's running on Unity engine now. But there are no Video options in menu right now, and it starts in Windowed mode. Alt+Enter worked, though.

As for changes/improvements:
- When you're loaded into a map and open Escape menu, you can see following on the right side:
· Time spent
· (distance) Travelled
· Trophies confirmed
· Score earned
· Gems earned
also the map name you're currently on. The only map I could play was Delapheus Hills.

Weapons, equipment appear the same. Similarly with graphics.
In-game remapper now lets you actually assign actions to semicolon (which I always use to Crouch) and possibly other keys.


Some QoL additions:
- Downed dinosaurs appear as an X on your M.I.S.T's radar.

- Binoculars feature a permanent X-ray functionality, after "scanning" a dinosaur for a few seconds, their vitals show up in Binocs-view.
This also causes vital points of the scanned dinosaurs to be highlighted (each by colour) when you hold down your breath, while aiming your gun at them.

Also on the Hunt Preparation screen, there's a button to switch between 3 modes:
Lethal, Non-Lethal and I think the last one's called Observer mode. In short, this mode forbids you from carrying weapons and certain equipment, and instead your hunter becomes undetectable by dinosaurs, letting you study them as much as you want.

My personal and only, probably unnecessary gripe is: you can never start a hunt.
Not unless you "Hold down" the button, instead of just clicking it, that is.
I'm "happy" with what they've done so far (some of the changes are sort of annoying, but eh). It's shaping up to be a solid game, but it's definitely going to need more content to survive. Maps, dinosaurs, and weapons would all boost this game significantly. I'm hoping they'll start on that once they've nailed down the basics.
Messaggio originale di BlurredBorders:
Messaggio originale di Deeformecreep:
Could you possibly try it and tell us what's new in it? I don't have it in my library as of yet.
It's running on Unity engine now. But there are no Video options in menu right now, and it starts in Windowed mode. Alt+Enter worked, though.

As for changes/improvements:
- When you're loaded into a map and open Escape menu, you can see following on the right side:
· Time spent
· (distance) Travelled
· Trophies confirmed
· Score earned
· Gems earned
also the map name you're currently on. The only map I could play was Delapheus Hills.

Weapons, equipment appear the same. Similarly with graphics.
In-game remapper now lets you actually assign actions to semicolon (which I always use to Crouch) and possibly other keys.


Some QoL additions:
- Downed dinosaurs appear as an X on your M.I.S.T's radar.

- Binoculars feature a permanent X-ray functionality, after "scanning" a dinosaur for a few seconds, their vitals show up in Binocs-view.
This also causes vital points of the scanned dinosaurs to be highlighted (each by colour) when you hold down your breath, while aiming your gun at them.

Also on the Hunt Preparation screen, there's a button to switch between 3 modes:
Lethal, Non-Lethal and I think the last one's called Observer mode. In short, this mode forbids you from carrying weapons and certain equipment, and instead your hunter becomes undetectable by dinosaurs, letting you study them as much as you want.

My personal and only, probably unnecessary gripe is: you can never start a hunt.
Not unless you "Hold down" the button, instead of just clicking it, that is.
Sounds awesome, should be a great improvement on what Reborn was.
Messaggio originale di Shipwrecked:
I'm "happy" with what they've done so far (some of the changes are sort of annoying, but eh). It's shaping up to be a solid game, but it's definitely going to need more content to survive. Maps, dinosaurs, and weapons would all boost this game significantly. I'm hoping they'll start on that once they've nailed down the basics.

Messaggio originale di Deeformecreep:
Sounds awesome, should be a great improvement on what Reborn was.

I dunno what the tweet mentioned on previous pages here said, and I know it's probably too early to say, but from this Playtest alone it looks more like a re-release, than a remaster.

That's all I can say about it on my part, since I didn't play Reborn a lot. But, save being eaten by mutated dinos when I'm about to land a shot, I like it.
Ultima modifica da BlurredBorders; 20 feb 2022, ore 12:53
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