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Secondly, I tried to reach Vitality to level 4 ASAP, so that I could get health regenaration. However, leveling a bit of Agility can help because of the attack speed boost. Also, MP regeneration costs only 2 skill points, which isn't much.
Thirdly, Strength is not as good as it seems, as more range means your arrows will fall less… and that's very useful in many instances where you can shoot ennemies that are lower than you.
So to sum up, I'd advise, in order :
- putting one skill point in Agility for the attack speed boost
- boosting Vitality to 4 ASAP to regen health
- boosting Magic (or whatever it's called) to level 2 to regen mana
- and then either boost Accuracy or the rest of the skills, keeping Strength for last, unless you REALLY need that range boost and are ready to lose some tactical ability.
- Strength level 5 means that your arrows won't fall anymore at all. Sounds like a curse more than a blessing to me, so IMO, that's the skill to sacrifice to the level cap.
I'd rather get Agility to 4 right after getting Vitality to 4. High agility increases your rate of fire by a whole lot, which is the best way to increase firepower. The increase in movement speed is also extremely helpful because it lets you dodge better, plus it makes traveling around far less tedious.