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The Page Your Looking for Can’t be Found.
lol
its the "1.4.3 Official Patch Notes" link that seems to go to a missing page.
those are the only patch notes that interest me as i have no plans to host a dedicated server.
thanks anyway.
In your Steam Library, navigate to the “Tools” section. You should find the “The Lord of the Rings: Return to Moria™ Dedicated Server” listed there; you can also search for it directly using the search bar within the library.
Install “The Lord of the Rings: Return to Moria™ Dedicated Server”
Steam has an option to launch the Dedicated Server directly, but to configure the server you will need to open the local files.
To access the files Right click → Manage → Browse Local Files
First time: Launch the game via Steam or MoriaServer.exe. On first launch, a console window will tell you it made a configuration file. Close the console window.
Edit MoriaServerConfig.ini with any setting changes you want to make.
Edit MoriaServerPermissions.txt to block specific users from joining or limit their permissions to build or manipulate items on the server.
Edit MoriaServerRules.txt to provide a custom message for any players joining the server. There is a limit of 1024 characters.
Launch the server by double clicking on MoriaServer.exe or via Steam. This will bring up a console window.
Once the server session begins, the console will give you the join code. Anyone with this code can join the server.
If you experience connection problems, you may need to set up port forwarding. Please see the FAQ or your Router manual.
Joining a Server
With an Invite Code
If you have the Invite Code for a server, enter it in the search prompt on the Join World screen.
Note: If you are attempting to join from the same machine that is hosting, you need to use the advanced option to Local Join.
Direct Join
If you know the IP address and port, or domain name and port for a dedicated server, go to Advanced Join Options and enter your information under the Direct Join section.
Local Join
If you are running a dedicated server on the same machine you are joining on, go to Advanced Join Options and enter your port under the Join Locally Hosted Server section.
Customize the server with MoriaServerConfig.ini
After opening the file in any text editor you may change the following options. Please note: to have any effect editing the MoriaServerConfig.ini file has to be done while the Dedicated Server is not running.
Main/OptionalPassword
If this option is not blank, players will have to enter this password before they are able to enter your game. Be careful you don't accidentally share this password if you copy this file.
World/Name
Name of the world you would like to load. If that world does not exist, a new world will be created. This is what players will see when searching for the session.
World/OptionalFileName For loading worlds using .sav files names. If you don't know your existing world name or have two worlds named the same, instead add the OptionalWorldFilename to select which existing save file to load.
World.Create section
This section is only used for newly created worlds. You can set your world seed and difficulty options, as well as choose Campaign or Sandbox mode. If you would like to change difficulty after world creation, use the console commands.
Host section
Manually set port forwarding, IP address and other settings
Console/Enabled
This is an advanced feature to set if the server launches the console window. If you disable the console, you can still see whether your server is hosting by looking at the Status.json file in the Moria/Saved/Config subfolder. If the console is disabled, you will need to use Windows Task Manager to force exit.
Performance/ServerFPS
Set the FPS limit of the server. We suggest 60. Higher values are unlikely to improve the server performance. However if your server uses too much CPU, you might try 30 fps instead.
LoadedAreaLimit
Maximum number of areas to keep loaded at once; set a number between 4 and 32.
The default is 12 loaded areas and increasing this greatly impacts memory, CPU usage and bandwidth.
Loading or creating Worlds
Load existing worlds or create a new world by naming the world under the [World] section in the MoriaServerConfig.ini file.
The Dedicated Server will first check if the specified world exists in the Dedicated Server’s Save Games folder; if it doesn’t find it, it will create a new world with that name. The world name is not case sensitive.
The Dedicated Server’s Save Games folder is located in \<path to folder>\Return to Moria Dedicated Server\Moria\Saved\SaveGamesDedicated
Thanks for the link, was having an issue getting anywhere on their website.
CHECK YOUR BLOODY LINKED PAGES BEFORE MAKING AN ANNOUNCEMENT!
Otherwise you look like a set of numptys.
- Main quest from kind of jorney after several hours become "that one thing in a corner, that is fully covered in web and dust"*
- "farm some [thing]", then it changes to "farm some [thing]", and specially can't forget to say about "farm some [thing]"
- you just get to camp, to rest and fest for 5 minute then you going for long time in caves to find the resorces you wanted to craft something... but unexpected diarrhea pile made from unwanted items, fill your pockets and you need to head back to camp to store things up... if you get thing that you want to gather, you will find a trail(maybe two or more) with more diarrhea piles of unnecessary items... or you become bored because to craft something you need to look up in wiki.
- Last question, that i was curios about several month(when game was still intresting for me): "why we have elevetor repairment quest, if after this quest we can't use elevator in purpose for which it was made, and using 10-15 ladders?" - if i knew that this quest is waste of resources, i would never complete it, because ladders do the job(and they cheaper than repairing 'immovable wooden box')
*after this point game too, becomes same thing