The Lord of the Rings: Return to Moria™

The Lord of the Rings: Return to Moria™

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why is targeting so bad in this game?
why is it when i charge an attack and look directly at a target 5 feet in front of me does the game sometimes decide that i need to attack the guy 30 feet and 120 degrees to my right that i cant even see and is out of reach of my weapon wasting stamina and putting me often times at a disadvantage? im fighting the targeting more than playing the game.

Bad.
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Showing 1-7 of 7 comments
Because the game has a fighting combo system that will chain hits and let you bounce between targets like pinball. It reminds me a lot of batman arkham, with a really fluid continuous series of attacks.

If you time it right you hit multiple enemies one after the other, and your back is not left exposed (and vulnerable). Once you get the hang of it, you can dance around inside a huge pack of enemies like it's a mosh pit, without getting slaughtered.
lx Feb 5 @ 1:03am 
interesting... i have to watch a tutorial or something.

otherwise its just a bad combat game, which tries to imitate some others, but it fails.
i have seen there is a control to lock a target, but i have never used it, as this will make it worse than it is. apparently this lock is somewhat working automatically.
Nalut Feb 12 @ 11:55am 
Hmm. So i had no problem so far in combat. I never complained about my attacks missing for no reason. Then..i unlocked the Khazad War Mattock and 4 out of 5 attacks always miss even i have 3 big enemy standing in front of me. What the hell. Troll Uruk drakes doesn't matter, since i'm using the Khazad War Mattock charge attack the majority of clear hit are not a miss. I feel like this is bug and really pisses me off. My friend had the same issue but he uses shield and weapon so that doesn't effect him as much. Still he does watch my Mattock caressing the enemy without actually any damage.
combat is absolutely garbage, you are very often hitting the ground enemies stand on instead of the enemies or try to hit an enemy infront of you but zap 2 meters to the right just to miss a random enemy standing there

this game is of mediocre quality and combat is probably the biggest show of that. smaller team working on this, "low" launch price, many questionable and outdated decision, still solid overall but the combat is what tips the game over the edge to just being mediocre.
lx Feb 13 @ 2:48am 
you make it sound like the digging is top notch.
it actually has similar or the same problem with targeting being off.
M.Red Feb 13 @ 4:50am 
i agree on the combat system issue - i only use "lock" on bats and even then i miss often
i prefer the "attack what i look at" method.
lx Feb 13 @ 6:16am 
i use shield bash on bats, works ok-ish
Last edited by lx; Feb 13 @ 6:17am
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Showing 1-7 of 7 comments
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Date Posted: Feb 4 @ 3:54pm
Posts: 7