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If you time it right you hit multiple enemies one after the other, and your back is not left exposed (and vulnerable). Once you get the hang of it, you can dance around inside a huge pack of enemies like it's a mosh pit, without getting slaughtered.
otherwise its just a bad combat game, which tries to imitate some others, but it fails.
i have seen there is a control to lock a target, but i have never used it, as this will make it worse than it is. apparently this lock is somewhat working automatically.
this game is of mediocre quality and combat is probably the biggest show of that. smaller team working on this, "low" launch price, many questionable and outdated decision, still solid overall but the combat is what tips the game over the edge to just being mediocre.
it actually has similar or the same problem with targeting being off.
i prefer the "attack what i look at" method.