Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In campaign there is more order so that you will always encounter the same sequence of biomes, but the layout of the area is randomized from a given set of rooms and tunnels.
In Sandbox it's even more random... you have 4 Deeps and 4 Levels, and it is fixed which biome is located on which layer, but the layout and connection between them is random.
Excellent news, I was hoping this was the case, a few friends and I just started a "campaign" map and were wondering. sill in the first area but lost our world and had to restart, (rented a server now), and it's the same area, but noticed some random location like the cranberries in the water etc. Thanks!