Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Your host can also adjust "survival" in-game to make food and stamina drain slower.
However... PM me for information about how to store full meals (no mods needed).
It's frankly not an issue.
prepare food BEFORE you need it!
Breakfast is made right before your character sleeps, no waiting involved.
there are travel food options
you should have a small camp in your pocket at all times, including a map stone.
If it such a big issue for your group, you are doing something very wrong!
The author means that food cooked in the morning, at lunch and in the evening has different buffs and in order to get these buffs you need to eat certain food at a certain time and the author does not hit the timings.
There are plenty of food and rations in the game. But cooking a specific dish for a buff is unrealistic and pointless, because by the time you reach a location with the required attack buff from food, the buff will already be gone.
the only buff that is hard to get right is the evening ale buff as it's effect is random.
everything with a predictable buff can be planned for when it is needed.
I think a lot of people don't plan at all and just follow the pointer without thinking ahead.