The Lord of the Rings: Return to Moria™

The Lord of the Rings: Return to Moria™

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Game needs Dwarf Npc
Game would make a lot more fun if you could repopulate the dwarf houses with NPC dwarfs.
Repairing old homes too invite dwarf npcs. Would give more immersive game feeling.

Reparing Tavern, Smith Shop etc. And every time you come back you will hear dwarfen singing in the tavern and drinking.

As Solo Playing this game feels really monoton.
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Showing 1-13 of 13 comments
ReisLao Sep 11, 2024 @ 5:16am 
No, you are alone until you open Moria gates, your role is to be the best dwarf hero and remove the curse and open Moria all by yourself, inside you are removing a curse and the lore game says that outside the gimblis company is in trouble with hordes of orcs.
Thats why you feel alone all the game because nobody can get in or get out, you are trapped.
Feel alone is part of the game even if you play in group your group is alone, but play in group makes the game more fun and less monoton that happends in most every sandbox and crafting game, every time is better with more players
ReisLao Sep 11, 2024 @ 5:20am 
Return to Moria is not about reconstruct Moria, i love a game like that too, instead is about remove a curse in moria and in a future the dwarfs can retake moria and bring it to it former glory
Last edited by ReisLao; Sep 11, 2024 @ 5:24am
Dreadstone Sep 11, 2024 @ 5:36am 
Originally posted by ReisLao:
Return to Moria is not about reconstruct Moria, i love a game like that too, instead is about remove a curse in moria and in a future the dwarfs can retake moria and bring it to it former glory

Well, you can play however you want.

Me? I will repair every building, kill every Orc and Goblin, and rule as "King under the Mountain"

(I do agree with others - the game feels empty in a sense. Where is the rescue party? The search party?)
ReisLao Sep 11, 2024 @ 5:51am 
Originally posted by Dreadstone:
Originally posted by ReisLao:
Return to Moria is not about reconstruct Moria, i love a game like that too, instead is about remove a curse in moria and in a future the dwarfs can retake moria and bring it to it former glory

Well, you can play however you want.

Me? I will repair every building, kill every Orc and Goblin, and rule as "King under the Mountain"

(I do agree with others - the game feels empty in a sense. Where is the rescue party? The search party?)
Repair everything you want, you are free to play like you want everyone is free.
I just try to explain why there is no more recue teams or more dwarfs getting inside. Lets talk about campaing is the history of the game you can't change the game lore even if you don't like the void sensation. Back to the point the dwarfs can't enter because the curse so every rescue team by the way there is a rescue team, Aric the crow fly all the way and notice the camp outside and the king that there is a dragon inside moria, he sends a little army but your dwarf insist that nobody need to get inside, your dwarf chose himself to kill the dragon alone
Last edited by ReisLao; Sep 11, 2024 @ 6:09am
No, other Sandbox Games give you Npcs like Conan Exiles, Soulmask, Nightingale or Forest Games. Even Rust has friendly Npc Zones.

Moria is just empty feeling. Yeah i get it, you are the only one because of the curse and the others are outside. But this feels really unliving. You see houses after houses all bare empty, you work for mine corridor after corridor. It just feels like more a dungeoun crawler as are Sandbox
ReisLao Sep 11, 2024 @ 11:39am 
That's cause Moria has been dead for ages the guys how want to revive the city are outside trying to get inside. We can't claim for npcs in a game that doesn't need npc to work instead the hostiles ones
Krimion Sep 11, 2024 @ 11:46am 
Would be cool to have NPCs AFTER you finish the game and open the Dimrill gate.
That way there's still the lonely "trapped" feeling; but also something to keep you playing after you finish the game (instead of just making a new world or upping the difficulty
Originally posted by Krimion:
Would be cool to have NPCs AFTER you finish the game and open the Dimrill gate.
That way there's still the lonely "trapped" feeling; but also something to keep you playing after you finish the game (instead of just making a new world or upping the difficulty

So is it.
Tersen Sep 11, 2024 @ 12:37pm 
I passed the game. But I still have one question. What are gold coins for? We need at least a trader!
H3LLM0oN Sep 11, 2024 @ 1:31pm 
Yes please. It would be awesome to have npc dwarves... Maybe only in sandbox or customizable if you want them or not in your world.
Touch Me Sep 11, 2024 @ 6:28pm 
Originally posted by Tersen:
I passed the game. But I still have one question. What are gold coins for? We need at least a trader!
the gold coins are for building treasure hoard piles. The larger the pile and more full it is the better the buff you receive for admiring it.
pfe Jan 21 @ 7:32am 
Turning this game into a colony SIM after removing the curse would be amazing. The whole trapped alone underground is just a plot device to keep the development of the game's scope manageable. The devs could easily turn this plot device into having a whole Moria colony but that scope would be pretty aggressive and probably isn't in the cards for the initial function goals of development. As such I passed on this game immediately when it originally piqued my interest.
Athos42 Jan 21 @ 11:04am 
I would even pay money to get a DLC in which you can hire a bunch of NPC dwarfs. It can really get lonely under the mountain sometimes.
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Date Posted: Sep 11, 2024 @ 3:56am
Posts: 13