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Thats why you feel alone all the game because nobody can get in or get out, you are trapped.
Feel alone is part of the game even if you play in group your group is alone, but play in group makes the game more fun and less monoton that happends in most every sandbox and crafting game, every time is better with more players
Well, you can play however you want.
Me? I will repair every building, kill every Orc and Goblin, and rule as "King under the Mountain"
(I do agree with others - the game feels empty in a sense. Where is the rescue party? The search party?)
I just try to explain why there is no more recue teams or more dwarfs getting inside. Lets talk about campaing is the history of the game you can't change the game lore even if you don't like the void sensation. Back to the point the dwarfs can't enter because the curse so every rescue team by the way there is a rescue team, Aric the crow fly all the way and notice the camp outside and the king that there is a dragon inside moria, he sends a little army but your dwarf insist that nobody need to get inside, your dwarf chose himself to kill the dragon alone
Moria is just empty feeling. Yeah i get it, you are the only one because of the curse and the others are outside. But this feels really unliving. You see houses after houses all bare empty, you work for mine corridor after corridor. It just feels like more a dungeoun crawler as are Sandbox
That way there's still the lonely "trapped" feeling; but also something to keep you playing after you finish the game (instead of just making a new world or upping the difficulty
So is it.