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No it doesn't. Some setups are harder to win with, that's all.
you want dwarves that move across the map, sure you can make them but remember getting there is only half the battle.
Since he is human, humans are not without error. Therefore what he calls "balanced races" is not balanced because the HUMANS are much more powerful and beat dwarves hands down. You ever see a dwarf TOSS a human?
Therefore this case must be "tossed" (along with the dwarves) out of court. The prosecutor has no real proof, only hearsay and of course human error when programming and trying to balance the races. It's easy to see in action they failed. I as a human defeats dwarves like they were potato bags on a hook. ;)
You lose I win....next case :)
Also I'm unsubscribing from this thead so I''ll NEVER see your rebuttal. I just don't real CHILDISH drivel for long and you have become boring an repetitive to me now BOY! LOL
CYA HAHAHAH I WIN I WIN I WIN.....LOSER dwarf BOY! LOL
My party is working great and I've got one of each.
Human warrior has a good trade-off between HP and mobility, very versatile for all quests. Due to short range attacks of warriors, dwarfs seems too slow to get in position, and elfs are too weak with HP.
Wizard should be played at long range anyways, so I think its not much use to have lot of HP like dwarven/humans, better have the mobility here.
As for the priest, healing spells usually have quite a long range, so movement is not that important. Dwarf is great for this class since with its lot of HP you can focus on healing your allies and dont have to worry about the priest, he can even play tank himself while the others deal damage.