Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you do, it will be easy enough to progress till around level 13.
This game is challenging, but balanced enough.
If the game is a *source of anger*, however, I can only recommend you put it down. Card Hunter is a great game but no game is worth anger IMHO.
Also of note:
There is no catch-all strategy. You must learn. You must adapt your deck to the situation. You must rise higher if you wish to be a true Card Hunter! Don't give up!
~Searanox
Acid and boiling armor is a great solution to either.
The campaign is perfectly beatable without paying to win... and even without the tedious "farming" that is the free-to-play standard. The 'club' just makes it a little easier, but you can get the same exact advantage by playing a few (just a few) extra missions.
However, I personally hate the free-to-play model because I feel that it is far too expensive. I mean, this is a good $10-20 game, but $100?
I completely agree. I am now stuck, and cannot continue any further. I am level 14. Unfortuneately for both the devs and myself I cannot conttinue to play and therefore cannot have any fun or spend any more money on pizza. Oh well, at least the game was free and fun while it lasted.
My 2¢ -- good luck!
Now Im not immune to getting burn out or frustrated at what seems too hard, but I assure you getting past lvl 14 is very doable in a number of ways.
#1 tip from another new player, replay all the stuff you've already played before, collect more loot with different options. The stuff near your level that still gives XP, run it till you level again.
The most difficult scenario for me took me perhaps 8 tries to complete. Usually, a couple of failures is sufficient to show you what card types you need in your deck. Then you adjust your deck accordingly and should be through in the next couple of tries.
Some things to look out for:
1) Damage types. Some mobs are resistant or even immune to certain damage types. Obviously, you need to replace any cards you have with those damage types.
2) Big hitting mobs. Some scenarios have mobs that can easily one- or two-shot you. Stack a bit more movement for these so you can keep out of range/LoS. Also helpful to put armour, damage prevention spells, or blocks.
3) For slow moving mobs, like zombies, a ranged deck can make life easier.
4) Some scenarios have low HP but big-hitting mobs. Use big hitting attacks to finish them before they can land many hits on you.
5) Some mobs block a lot, particularly missile blocks. Look for cards with "hard to block" on them for this, or use fast movement to get behind them where they can't block.
6) The AI in this game is not bad, but it is reasonably easy to use terrain effects to manipulate some of the mobs.
7) Choke points can be useful when you are out-numbered. Most maps have a narrow place you can use to fight the mobs 1 or 2 at a time while their friends watch helplessly.
8) Don't forfiet scenarios before you've actually lost them. It's surprising how often a seemingly lost cause suddenly becomes winnable. I was once down to my last warrior and he had only 5 HP, against two big brutes, but I led them around the map thanks to his quickness aura and eventually managed to kill them both and win.
9) Think about your moves carefully. Might sound patronising, but I still frequently have times where I kick myself after making a slightly hasty move.
Firestorm spam is easiest with dwarf wizards (highest health of the wizards) and maybe a priest if you're worried about burning to death before the enemies due or you draw your resistant hide and become fire-immune.
Regarding AI behavior... keep an eye out for shielding tokens (rare, so 100 gold in Randimar's or Daily Deal when it shows up). It's pretty bad at reacting to Impenetrable Nimbus, and a shielding token is the most token-efficient way of getting them AFAIK (one minor token => two nimbuses).
HahahahaHaaa! Thats SO funny. It may not be unbeatable (as long as you are happy grinding through it)... but don't even try to tell me there is no pay-to-win aspect. I mean...COME ON! You do know what that means right? The fact that there is a club and pizza slices that you PAY for... and both of which help you to WIN... me thinks you're just trying to annoy people. I guess whatever floats your boat.