Caribbean!

Caribbean!

TaleWorlds or Snowbird?
Some years ago I read an interview about this game but I thought it was with the guys from TaleWorlds. Now I see that it is this Snowbird that's developing the game.

Is it a totally different company? I know they are using the Mount & Blade engine, but do they share anything else in common?
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Showing 1-8 of 8 comments
telamiina May 4, 2014 @ 2:16am 
Well Im not sure but Snowbird had some connections with Mount & Blade: With Fire & Sword game. Im not sure how, mabe same people working for this company.

What is promising is that Eador, snowbirds first game was really buggy when lauched but team has patched it and added new content. Last add was free DLC.
So it seem promising in along run :D
GeekInTheNorth May 4, 2014 @ 2:55am 
This is made by Snowbird Games in cooperation with Taleworlds :)
Schrödinger May 5, 2014 @ 11:42pm 
hmm cool thanks.
does anyone have more details on this?
kaiyl_kariashi May 6, 2014 @ 4:48am 
As far as I know, Taleworlds simply helped them with modifying the base engine (just like WF&S) and these devs are simply the ones who are actually building the game itself on top of that.
Snowbird Games  [developer] May 6, 2014 @ 5:00am 
Originally posted by kaiyl_kariashi:
As far as I know, Taleworlds simply helped them with modifying the base engine (just like WF&S) and these devs are simply the ones who are actually building the game itself on top of that.

This is correct :)
Nox May 6, 2014 @ 8:11am 
My desperate hope is that the changes that are being made for this game make it back into the mainstream M&B engine, because the attached cannons work great, the firing positions work, the mixed melee/ranged weapons work well - basically the code mods to the game really broaden the play aspects.
kaiyl_kariashi May 6, 2014 @ 10:33am 
Warband is dead. 1.58 was last thing they were doing to it (and 1.57 and 1.58 were almost exclusively just bug fixes for NW).

Anything that happens from here on out is going to in happening Bannerlord. Which...honestly...I'm a little worried about. While they have greatly upped the graphics.......they haven't really talked about anything else that they're doing or what new and interesting functionality they've brought to the engine.

I mean, Caribbean and WF&S have so far showed some of the aspects that they could be improving, but it's been really mum, other then the official statement that Co-op campaigns will NEVER happen, and that Bannerlord will be using the same core engine as the other games, they didn't say what areas they were enhancing (aside from graphics) etc, and that has me a little worried.

Warband, when you think about it, was actually a pretty ♥♥♥♥ move. It re-uses most of M&B, just adding multiplayer, a new faction, and touching up the graphics a little. The ai is just as dumb as always, everything else is pretty much the same. I mean, sure adding multiplayer was probably a major engine alteration, but they didn't actually address hardly any complaints about M&B, despite having an oppertunity to do so, and plenty of existing mods to draw inspiration from for the sorts of things people wanted in the core game.

And I'm honestly worried that Bannerlord is only going to be a minor upgrade over Warband, mostly in the area graphics.

Last edited by kaiyl_kariashi; May 6, 2014 @ 10:34am
Schrödinger May 8, 2014 @ 1:53am 
Well, if they are really using the same engine for Bannerlord then for a software development point of view it's very likely to expect that some of the features from Caribbean will appear on Bannerlord.
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Date Posted: May 4, 2014 @ 2:03am
Posts: 8