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I don't think that it's a copy protection issue causing the Steam version of the game to not launch -- if we could still run the client on Windows 7 the game would work fine there. Something about how they updated 1.44.12 is not compatible with Windows 10/11. The files from 1.43.85 that we are overlaying on to the Steam installation are substituting the incompatible files with compatible ones. The remainder of the game files don't cause any launching problems.
If I were to install that full 1.43.85 version of the game on either a Windows 10 or Windows 11 build, it works correctly. And dgVoodoo just cleans it up a bit more, removing the green border around the game window if you run it at 4:3 on a 16:9 monitor, fixing the non-rolling tank treads, and providing more display resolution options.
Can you post the contents of your xubl.log file?
| 50 | 36.73kb | xubl version 1.44.07 - Panzer Addon mode 'final'.
| 70 | 1064.34kb | Library 'xscript.dll' version 1.44.07 - Panzer Addon mode 'final'.
| 50 | 1067.44kb | ::XublMain() info: start.
| 100 | 3014.84kb | TKeyboardAction::LoadFromDatabase('togglewatch') error: variable 'keys' not found.
| 100 | 3014.84kb | TKeyboardAction::LoadFromDatabase('managerinfo') error: variable 'keys' not found.
| 70 | 3024.29kb | Library 'xdynamics.dll' version 1.44.07 - Panzer Addon mode 'final'.
| 70 | 3029.80kb | Library 'vscompiler.dll' version 1.44.07 - Panzer Addon mode 'final'.
| 70 | 3219.67kb | Library 'directx.renderer' version 1.44.07 - Panzer Addon mode 'final'.
0.281 | 70 | 3250.28kb | 904.3kb | Library 'xpanzer.dll' version 1.44.07 - Panzer Addon mode 'final'.
0.297 | 50 | 3264.39kb | 907.7kb | Setting Texture quality to qExtra and NormalMap quality to qHigh.
0.297 | 50 | 3264.40kb | 907.7kb | texturevideocachesize 60
0.297 | 50 | 3264.40kb | 907.7kb | vertexvideocachesize 20
0.313 | 70 | 3268.83kb | 907.7kb | Library 'common.plugin' version 1.44.07 - Panzer Addon mode 'final'.
0.328 | 70 | 3268.92kb | 907.7kb | Library 'console.plugin' version 1.44.07 - Panzer Addon mode 'final'.
0.344 | 70 | 3268.94kb | 907.7kb | Library 'smbios.plugin' version 1.44.07 - Panzer Addon mode 'final'.
0.406 | 70 | 3269.01kb | 907.7kb | Library 'xflash.plugin' version 1.44.07 - Panzer Addon mode 'final'.
0.422 | 70 | 3269.18kb | 907.7kb | Library 'xlight.plugin' version 1.44.07 - Panzer Addon mode 'final'.
0.438 | 70 | 3269.20kb | 907.7kb | Library 'xportal.plugin' version 1.44.07 - Panzer Addon mode 'final'.
0.469 | 70 | 3269.20kb | 907.7kb | Library 'xreport.plugin' version 1.44.07 - Panzer Addon mode 'final'.
0.484 | 50 | 3265.17kb | 907.7kb | ::XublMain() info: initialize.
1.641 | 50 | 3286.01kb | 907.7kb | SetFocus!
1.641 | 50 | 3286.01kb | 907.7kb | ------------- GPU Information --------------
1.641 | 50 | 3286.01kb | 907.7kb | * Description : NVIDIA GeForce RTX 3070 Ti
1.641 | 50 | 3286.01kb | 907.7kb | * Driver name : nvldumd.dll
1.641 | 50 | 3286.01kb | 907.7kb | --------------------------------------------
1.641 | 50 | 3286.01kb | 907.7kb | * Product : 32
1.641 | 50 | 3286.01kb | 907.7kb | * Version : 0
1.641 | 50 | 3286.01kb | 907.7kb | * Subversion : 15
1.641 | 50 | 3286.01kb | 907.7kb | * Build : 6094
1.641 | 50 | 3286.01kb | 907.7kb | ------------End GPU Information ------------
1.813 | 50 | 3286.01kb | 907.7kb | IDirect3D8::CreateDevice() info: device created.
1.813 | 50 | 3286.01kb | 907.7kb | DirectX::CreateDevice()
1.875 | 50 | 3292.52kb | 911.6kb | TDxCanvas::Initialize()
2.203 | 20 | 3292.52kb | 911.6kb | TMilesSoundManager::SetSoundMode() info: Digital driver opened.
2.203 | 20 | 3292.52kb | 911.6kb | Sound Mode: mode = 16 bits = 16 frequency = 44100
2.203 | 20 | 3292.52kb | 911.6kb | TMilesSoundManager::Init() info: setting mixahead buffer fragments to 25 (200 ms).
2.203 | 20 | 3292.52kb | 911.6kb | TMilesSoundManager::Init() info: 3D room reverbs are supported.
2.203 | 20 | 3292.52kb | 911.6kb | Speaker configuration:
2.203 | 20 | 3292.52kb | 911.6kb | Physical channels = 2
2.203 | 20 | 3292.52kb | 911.6kb | Logical channels = 2
2.203 | 20 | 3292.52kb | 911.6kb | FallOffPower = 1.000
2.203 | 20 | 3292.52kb | 911.6kb | Setup type: MSS_MC_STEREO
2.203 | 20 | 3292.52kb | 911.6kb | Speaker position:
2.203 | 50 | 3292.52kb | 911.6kb | Speaker 0: X = -0.7000 Y = 0.0000 Z = 0.7000
2.203 | 50 | 3292.52kb | 911.6kb | Speaker 1: X = 0.7000 Y = 0.0000 Z = 0.7000
2.203 | 50 | 3292.52kb | 911.6kb | ::XublMain() info: initialize managers.
2.203 | 50 | 3292.52kb | 911.6kb | TManagerManager::Initialize()
2.203 | 50 | 3292.52kb | 911.6kb | Manager TIntroManager initializing...
2.203 | 50 | 3296.71kb | 911.9kb | Database ('data/videos/intros.db') loaded (0.20 sec).
8.625 | 50 | 16188.78kb | 911.9kb | Manager TIntroManager initialized!
8.625 | 50 | 16188.78kb | 911.9kb | Manager TCacheManager initializing...
dgVoodoo fixed this but it was a bit tricky to get it running. I used dgVoodoo version 2.83, x86 .dlls. I couldn't get the game to start if I set my adapter to my 4060, but selecting Intel UHD Graphics worked. Here are my settings which so far worked flawlessly:
General tab
Output API - Direct3D 12 (feature level 11.0)
Adapter - Intel UHD Graphics
Windowed
Scaling unspecified
DirectX tab
Videocard - GeForce 9800 GT, VRAM 1024 MB
Resolution - unforced
Antialiasing - 8x
Force vSync on
Running the exe with Win 7 compatibility.
Thanks for the thread, I bought the game some time ago and was sad I couldn't run it. Remembered it recently, found your thread and got the game running.