Game Character Hub

Game Character Hub

 This topic has been pinned, so it's probably important
Laugilus  [developer] Jul 22, 2015 @ 3:30am
Do you want to shape the future of GCH?
Hey everyone,

This short post to tell you that we have opened a short survey[docs.google.com] about Game Character Hub. This survey goes along with our intent of ever-improving Game Character Hub and always providing you with new features.

Through this short form we aim to better understand the strengths and weaknesses of Game Character Hub, so that we can keep improving your GCH experience :) We also aim to know what are your expectations about the future of GCH so that we will put all our efforts in.

And there are no better ways of doing that than asking our valued community :) Your answers will help improve GCH and even better, help shape its future!

This survey has been made very short so that it will take you much less than five minutes to fill it in.

Thank you very much for your time!
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Showing 1-13 of 13 comments
AceHangman Jul 22, 2015 @ 4:36am 
I'm serving a purpose!
Marquise* Jul 22, 2015 @ 7:18am 
How comes the Survey starts 20% completed? I mean I didn't answered it yet...
AceHangman Jul 22, 2015 @ 1:23pm 
The first 20% was about bedbugs, I think your specific account automatically fills that in for you.
Laugilus  [developer] Jul 23, 2015 @ 12:49am 
Thank you all for your replies!

Google form automatically starts at 20% because you start on the first page out of 5, and the first page has no questions so it considers it's complete.
Marquise* Jul 23, 2015 @ 2:09pm 
:P
XD I knew bugs were exportables. All right now that I know you'll may receive another entry.
Patchy Oct 14, 2015 @ 4:35pm 
I had a problem exporting a character into my game after I had completely finished the sprite and had just converted it to VX Ace.
AceHangman Oct 14, 2015 @ 9:28pm 
Did you put a dollar sign ($) in front of the saved .png image? I am not sure, but I think Vx Ace might use those. Typically GCH automatically adds them, but maybe if you converted it, it may not have.

Usually in RPG Maker Vx Ace, you go into Resource Manager, open the character folder and click Import. Navigate to where your sprite file is saved and import it, then check it out with the Preview button.
Patchy Oct 15, 2015 @ 4:36am 
Originally posted by AceHangman:
Did you put a dollar sign ($) in front of the saved .png image? I am not sure, but I think Vx Ace might use those. Typically GCH automatically adds them, but maybe if you converted it, it may not have.

Usually in RPG Maker Vx Ace, you go into Resource Manager, open the character folder and click Import. Navigate to where your sprite file is saved and import it, then check it out with the Preview button.
I indeed did all of that with the VX Ace conversions, The main problem was that for some reason, the sprite shown up as if I had not converted it to VX Ace before Importing it.
Quietstorm75 Oct 24, 2015 @ 4:01pm 
I'm late filling out this survey, but I'm glad it's available. I enjoy the product, but I wish there was an alternative to changing character skin outside of changing it's hue. It's easier to import a body than using the feature available.
Jas Dec 5, 2015 @ 4:42pm 
I know I'm being a bit impatient:steamhappy:, but I was wondering when we will possibly start seeing our ideas from the survey in updates?
Laugilus  [developer] Dec 16, 2015 @ 12:55pm 
Hi, I posted an announcement about the result of this survey. You guys can check it out if you are interested. http://steamcommunity.com/games/292230/announcements/detail/743456385983845999

Thank you all again for taking this survey!
Marquise* Dec 16, 2015 @ 9:20pm 
Thanks!
Jas Dec 22, 2015 @ 6:17pm 
If you were to bring some sort of tileset editing/creating feature to GCH, would it most likely be just for the newer versions of RPG Maker such as MV and Ace, or will possibly include XP and/or 2003?
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Showing 1-13 of 13 comments
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