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Have to say I've noticed this too - I've only flown a Cherokee and 152 in the real world but I did notice they don't roll like they do in XP10.
so you answered your question by yourself ;) You could try to create a default offset of your control surfaces using the trim functions in planemaker. It may not be the same, but with some testing you could achieve stable flying characterisitics at your desired cruise speed.
Out of curiosity: What plane do you fly in real life and X-Plane?
Greetings Peter
I fly a Lightwing GR912, and I have flown a Tecnam P92 Eaglet, but I'm not type certified on the Tecnam.... yet :) . In XP I tend to fly the Piper Sports Cruz by Alebeo, but this aileron/rudder prob is very annoying.... on long navs it is very difficult to hold a heading
I tried the free trainer Mustang in DCS once and trimming felt completely different compared to X-Plane.
Greetings Peter
It can be adjusted by importing aircraft into Plane Maker and re-export it, but developer of certain aircraft should do it because end user can ruin some custom data by doing this. Afaik most of payware aicraft were adjusted to new P-factor modelling.
So what do you think could be a solution to this problem bujablaster?
Sounds good, let us know your feelings then (my only RL experience is one hour with C172 ;)) so i can't really compare much :/).
I was on the sim to practice some nav techniques that I was facing on my next flight, Like refining my time keeping, GS calculations, pinpointing and 1-in-60 skills.