No More Room in Hell 2

No More Room in Hell 2

Jan 28 @ 9:50am
4
4
0.2.4 Roadmap Update - Map(s), and a whole lot more!
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Showing 16-30 of 96 comments
zzurge Jan 28 @ 11:43am 
Cheers
DEAD GAME
New map looking very promising along with with the post. Looking forward to playing this game again with a melee rework and hopefully optimizations.
Shagohod Jan 28 @ 12:12pm 
2
I like how their big roadmap is "Firefighter Zombie Variant". Yet not a single person asked for this.
Cryptic Jan 28 @ 12:17pm 
This game was the biggest disappointment of 2024 for me. I'm not trying to be mean or hateful, it just was. I was so excited for this to come out and I played it on launch day multiple times and it was just so disappointing. Ever since then, I've gotten in and played a match or two here and there and it's barely improved. The bugs are still there and the issues from day one are still there.

It goes down in history for me as one of the worst games I've ever seen launch but I really do hope that you guys turn it around. And I say that genuinely. Like this game has such a good foundation and such good potential but just terrible execution so far and it seems like terrible management.
CRANKY FIRE Jan 28 @ 12:36pm 
Add zombie kids it’s all I want.
Nobody play this game xdd come on
Chiv 3 please.
please make sure that the maps you design are way more closequarters then the powerplant, so that the slow zombies can actualy be effective
Originally posted by Willipunsch:
please make sure that the maps you design are way more closequarters then the powerplant, so that the slow zombies can actualy be effective

Can't get much close quarters than a small town and suburban housing. Well, a city might be more close quarters. Can't wait for Pottsville, it should be a proper hell! :)
騾子:專家 沒辦法在 難度4以上 發生作用 格子 還是只有6格 但是普通的騾子卻可以發生作用 格子有8格 請問專家技能 是不是出問題
Hope we can play that new map on February update.
Like other games like Dead by Daylight, why don't you use Test Build?

There is an issue in the plant where if you land on a dark corner in the shadows around the facility, the terrain will go off and the character will die instantly.
If you go off the terrain, I would like you to send them to a different location. It takes time to accept such an unreasonable death.

There are still bugs like this, so I am prepared to play the new map as a tester.
Even when you make close-quarters maps, don't make them too small. Being isolated at the beginning has more impact and tension if there is a larger area to traverse. It obviously also allows for more exploration, loot areas and objective locations.
Wolfè Jan 28 @ 3:58pm 
What ever happened to Map #2?
Originally posted by Wolfè:
What ever happened to Map #2?

Pottsville is Map #2
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