No More Room in Hell 2

No More Room in Hell 2

Remove nightmare difficulty
Not fun with nightmare difficulty at all. ♥♥♥♥ game design that thinking harder difficulty = higher health and damage zombies. And desync happens 24/7 meaning some of your hits dont even land just making this less enjoyable. The fact that you cant choose a difficulty to begin with only means they never think about this at all too.

So pretty please, remove the ♥♥♥♥♥♥♥ ♥♥♥♥ for the time being
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Beiträge 115 von 18
Dusty! 23. Okt. 2024 um 21:49 
They need to change balance but nightmare is not the problem at all, and is probably too easy. Assuming they fixed netcode and headshots/pipebombs actually worked, nightmare probably would have a 95% survival rate.
Zuletzt bearbeitet von Dusty!; 23. Okt. 2024 um 21:49
Anderson 23. Okt. 2024 um 22:08 
Im not saying its hard. Im saying its not fun, and frustrating.
People who same this game is too easy are out of touch. If you have a coordinated group of people with full gear and know what they're doing, then yeah this game can be easy, but that's the best case scenario. Worst case scenario, you're by yourself with endless zombies with runners that move and attack faster than you and practically immortal red eye zombies, and you only have the starting pistol and maybe some other weapons and you have to do stupid objectives with nobody to watch your back. Maybe you'll complete the objective and gain access to saferoom with real weapons that give you a fighting chance, but more likely you'll get swarmed or trapped and die.
Nightmare removing two inventory slots is just lazy.
Wait, I thought Nightmare mode apparently is in development? Is it the scaling difficulty is what I’m hearing?
Ursprünglich geschrieben von Akiralene:
Wait, I thought Nightmare mode apparently is in development? Is it the scaling difficulty is what I’m hearing?
Yea, but it's called nightmare difficulty
Ursprünglich geschrieben von TERRORIST:
Ursprünglich geschrieben von Akiralene:
Wait, I thought Nightmare mode apparently is in development? Is it the scaling difficulty is what I’m hearing?
Yea, but it's called nightmare difficulty
Ahhh
Spak 23. Okt. 2024 um 23:46 
Ursprünglich geschrieben von Littlepage:
People who same this game is too easy are out of touch. If you have a coordinated group of people with full gear and know what they're doing, then yeah this game can be easy, but that's the best case scenario. Worst case scenario, you're by yourself with endless zombies with runners that move and attack faster than you and practically immortal red eye zombies, and you only have the starting pistol and maybe some other weapons and you have to do stupid objectives with nobody to watch your back. Maybe you'll complete the objective and gain access to saferoom with real weapons that give you a fighting chance, but more likely you'll get swarmed or trapped and die.
Do you know why hard difficulties are easier than easy difficulties? that if your ping is less than 50, you can run to the side from attack runner and any zombie, because... seem every zombie have their personal ping аnd glitching.
Zuletzt bearbeitet von Spak; 23. Okt. 2024 um 23:47
Ursprünglich geschrieben von TERRORIST:
Nightmare removing two inventory slots is just lazy.
You get this two slots removed at difficulty 3 what is much sooner.. nightmare does absolutly NOTHING, there is 0 difference in the jump from diff 4 to nightmare.
Ursprünglich geschrieben von KongoOtto:
the game is right now way too easy. almost every game is an escape. should be much harder with many more zombies, different zombie classes and more maps + Boss-Zombie encounter

It is stated that they are working on themed zombies like firefighters etc tho
nightmare difficulty is easy
I wish there were harders modes
people like you are why the game is for babies
Nightmare is too easy at the moment.
Δsh 24. Okt. 2024 um 3:42 
idk what the deal is with people thinking tedium = fun and that games should only be made for the top 10% but honestly the only bad part here is that the difficulty is forced meaning you're automatically punished for succeeding.
Ursprünglich geschrieben von Δsh:
idk what the deal is with people thinking tedium = fun and that games should only be made for the top 10% but honestly the only bad part here is that the difficulty is forced meaning you're automatically punished for succeeding.

Why does every game needs to be easy just to please everyone tho?
There are enough hand holding games for people who dont want to have the need to actual try hard for success.
Ursprünglich geschrieben von lelcinomeD:
nightmare difficulty is easy
I wish there were harders modes
people like you are why the game is for babies

which part of "Not fun" did you misunderstand that you think Im talking about the game is hard?
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Geschrieben am: 23. Okt. 2024 um 21:18
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