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Anyone can use it, which also means you usually have amateurs working with it trying to create a game which is almost always focused on the graphics more than substantial gameplay of any kind which creates the illusion of it being an "AAA game" solely from graphics.
With the way the NMRIH blogs go I feel
they prioritize graphics waaaay too much especially on making extremely pointless items very detailed for no reason. I love having to upgrade and upgrade my PC just to be able to play games which have 8k textures everywhere and 200 different real-time screen-space effects including ghetto raytracing like Lumen.
I believe that a lot of people nowadays expect a high tier game when they see/hear Unreal Engine but personally I always see and expect an unoptimized, boring slop that looks literally like any other game whenever the engine is used.
It kills distinct art styles if the devs don't play with shaders more.
This ♥♥♥♥ is also just everywhere I look nowadays, UE this game, UE that game, "remake this game in UE5 pls".
Almost every new Early Access game that is not a hentai puzzle game is UE, every mediocre game that looks somewhat interesting is UE, every game that is a scam is UE.
I'm tired of games looking the same, each of them being so horridly unoptimized and making my PC sounding like a jet engine while literally idling on a 60 fps in most games.