Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The thing is, this map is relatively small, lacks many POI, and always has the same extraction location.
Unfortunately, they are not going to go back to the original NMRIH concept, so if they are going to do this, they need to do it right.
And this ain't it
The irony of it all is that Chivalry 1 started off as a Half-Life 2 mod as well. Taken torn banner's track record, NMHR2 is unlikely to ever see any modding support.
yeah, their greed and projected financial gains are a FRACTION of what it would be if they let a game grow naturally with mod suppoort.
The reason they don't is, they can't make a projection chart for theoretical mod support, because first they have to actually make a game worthy of people wanting to mod.
where is a average with with no mod support but DLC and monetization will always turn at least a small return.
Remember when publishers and devs knew that "more fun = more money* now it's *as little fun as possible, and sell small slivers of fun as we go*
they think they're clever, but in reality they've lost so much more than they'll be smart enough to realize.
Sadly that time has passed, and the bean counters like their formulas and their numbers. Some games nowadays aren't even fun but merely engaging enough to have people in it absent mindedly. That's why I figure extraction mode was the debut for this title, a known formula to "work".
All things considered plenty of people still bought NMRiH2 (and Chivalry 2, etc). I don't think this game will die as bad as it looks like it will. I've seen worse garbage persevere through the early access Mixed rating, to my dismay.
As a foot note, while modding became less common we have much more material and access to Engines nowadays. So people usually make their own games, or get paid for their mods like in Roblox...
I hate games as a second job you PAY to work for.
you literally pay, for content to not work towards, work FOR.
game sued to be fun, and if you wanted to work for a skin or a gun, you could unlock it through skill or effort.
now it's "grind 70 hours within this time period of miss out" oh and "you have to pay for your chance to unlock it"
a year ago I would have said those days are long gone, but with big publishers going down, and fake developer advocates finding themselves without work, it looks like the earth is healing itself, and we're going back to a time where things stand on their own merit, not fabricated merit.
that's why I'm for custom mods and maps too, publishers don't relaize, their game can actually be popular for work that inst' even theirs, like skyrim did for bethsoft, though they screwed that up lol.