No More Room in Hell 2

No More Room in Hell 2

8 responders per match is too many
Personally I feel like having 8 players in a match just makes everything trivial and waaaaay too easy. Maybe I'm just getting minmaxxer demon lobbies, but I have not been feeling the thrill and tension I felt during the free weekend when i queued up with my friends as a small group of 3-4. It was actually always us escaping by the skin of our teeth and one wrong move could lead to us being overrun. While having so many players in a match is cool for sure I feel like with the current difficulty 4-6 would be a much better number. I haven't had a lobby as of late where by the time I finished one poi on my own the main objectives haven't more or less been completed already, and I can't remember the last run I had where it wasn't an entire team extract.
Thoughts?
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Showing 1-5 of 5 comments
Yeah its only fun when its a challenge and you have to actually do something, with 8 people that know what they are doing you wont even find any loot if you are not fast enough.

IT was fun when everyone was dying and I had to solo the rest of the match, maybe find one or two survivors is cool but more than that it starts to eat into the fun.
Talvysh Apr 23 @ 6:07pm 
Instead of lowering the player count, why not ask to make things more difficult instead? I love the open feel of the level and having more people to play with. Hell, I'd enjoy it if they added even more people, but introduced some kind of scaling with it! Could even add more objectives too depending on the player count and vise versa
If the community numbers stay strong enough they could do it like

Classic- 8 players
Hard- 6 players
Nightmare- 4 players
Originally posted by RatherRowdyPooper:
If the community numbers stay strong enough they could do it like

Classic- 8 players
Hard- 6 players
Nightmare- 4 players
4 for nightmare might be a little low. If for nothing other than having to jaunt halfway across the map to do objectives at the start if one person dies - that would get very annoying very quickly.
Originally posted by Talvysh:
Instead of lowering the player count, why not ask to make things more difficult instead? I love the open feel of the level and having more people to play with. Hell, I'd enjoy it if they added even more people, but introduced some kind of scaling with it! Could even add more objectives too depending on the player count and vise versa
Maybe. But as it stands there's already far too many games where people hoard loot and don't actually help on objectives (it's about 50/50 in my experience.). So you end up soloing the whole map without loot. And honestly i think having another dozen people running around just being in the way wouldn't really help the situation.
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