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and im sick of seeing those people who say "you're not supposed to fight them. you need to avoid them" try telling me that with a straight face when the objective is picking up tools off a corpse on the second floor and the entire staircase and hallway has 13 zombies. am i suppose to f*cking climb a tree to get up there or do you think asking the zombies politely to move would be the best course of action?
The game will be definitely a loop of hours to complete a match. Is not fun, there's a current overpowered reward to finish a run? if no, there should be easier until high levels.
Gameloop ingame feels good, missions are definitely the best part for me.
I only got into the game on the free weekend and besides obviously stupid decision to spawn zombies regadless of distance to players it's been not so bad. I had a couple crashen and connection issues, but that's more on the performance and stability not gameplay. Presonally, I see no problem in frequent spawn of zombies, even if it increases when they are killed to make a stacking horde to overwhelm players over time. They just need to spawn far enough, so barricades would makes sense and it would be possible to get into the building, close all doors and clear it inside to be safe for the time being, while you do the objective.
First map was way more fun.... Terrible patch to do a free weekend, I don't understand who choose to release this patch and free weekend at the same time....
Visual, performance and combat has improved but all the other stuff 5 steps back.