No More Room in Hell 2
Gameplay needs to slow down
If your new and play with veteran players they speed run the level in under 9 mins. You havent figured out objectives yet at the 2nd building and they are already on the evac chopper and you lose.

Each building should have timed objectives on them. So if you go to the church for example and you have 4 things to do, you shouldnt be able to do all 4 things in under 4 mins. You should be able to do 3 of them and then the 4th objective be timed adding 2 or 3 mins forcing the pace to slow down. This speed leveling speed running crap sucks. Just my opinion.
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Показване на 1-8 от 8 коментара
Първоначално публикувано от A BUSH WOOKIE:
If your new and play with veteran players they speed run the level in under 9 mins. You havent figured out objectives yet at the 2nd building and they are already on the evac chopper and you lose.

Each building should have timed objectives on them. So if you go to the church for example and you have 4 things to do, you shouldnt be able to do all 4 things in under 4 mins. You should be able to do 3 of them and then the 4th objective be timed adding 2 or 3 mins forcing the pace to slow down. This speed leveling speed running crap sucks. Just my opinion.

I don't think the objective should be timed that long, but yeah certain obj's being timed would be good. Not each one though, that would get old fast.
Disagree. I was new a couple weeks ago and my approach was to go to the closest POI to my spawn and poke around but as soon as I ran into another player I would join them and let them set the pace while I picked up what I could helping them complete the objectives. Couple weeks later and I pretty much got things figured out. Timed objectives would suck. Doing them fast decreases the likelihood that a thousand zombies start spawning around every corner
I just hope they reconsider balancing the game similar to how it was in nmrih 1
Every game is going to be different. If you don't know what to do just follow along with the fast players. Consider it your training period as a Responder. Some games you are going to be all alone on an objective and you'll have time to figure it out slowly, other times, not.
For any new players it's really not hard to reach the center of the map after a certain objective multiple paths open I think at least ten ways in, My first game I got left behind right at the stairs of the evac zone, One helpful tip is to hold C to see current objectives in your area. If people are finishing up objectives in the plant and you don't want to be left behind just start heading to the center almost positive you'll stumble across a way in.
Първоначално публикувано от RatherRowdyPooper:
Disagree. I was new a couple weeks ago and my approach was to go to the closest POI to my spawn and poke around but as soon as I ran into another player I would join them and let them set the pace while I picked up what I could helping them complete the objectives. Couple weeks later and I pretty much got things figured out. Timed objectives would suck. Doing them fast decreases the likelihood that a thousand zombies start spawning around every corner

After the first week, I knew what would happen with the pacing of the game, because it happens all the time in games like L4D, Vermintide, or any other co-op game where you move through a level. When the game adds XP per completion, it further incentivizes people to try and blast through a level to be XP efficient.

This can make the game ♥♥♥♥♥♥♥ to play with randoms because it only takes one or two impatient people to completely ruin a run by going faster than people who aren't as comfortable moving that fast.
All of you who disagree just want to power level through the only map we have, it should take longer than 9 mins to beat a round. Of course I can reach the center if I just run there and loot 1 POI on the way. That isnt fun to me. Just charging through the game as fast as possible. I dont want to get faster, I dont want to be faster. I want each play through to last longer than a handful of mins...No wonder it only has like 90 players
Последно редактиран от A BUSH WOOKIE; 2 апр. в 12:13
Първоначално публикувано от A BUSH WOOKIE:
All of you who disagree just want to power level through the only map we have, it should take longer than 9 mins to beat a round. Of course I can reach the center if I just run there and loot 1 POI on the way. That isnt fun to me. Just charging through the game as fast as possible. I dont want to get faster, I dont want to be faster. I want each play through to last longer than a handful of mins...No wonder it only has like 90 players

Each playthrough for me has been 40 minutes at a minimum. If you don't wan't to go with the flow of your team, then I suggest finding and readying up with people in a private server who want to take their time. If your team is at the plant and your at the Field Hospital you need to stop what you're doing and join them.
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Показване на 1-8 от 8 коментара
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Дата на публикуване: 30 март в 23:07
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