No More Room in Hell 2

No More Room in Hell 2

Is this an extraction shooter now?
Reading the store description, it seems like NMRIH 2 is going to be more like an extraction shooter compared to the first, what with the emphasis on scavenging loot to level up and the danger of losing it all if you die.
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Showing 1-15 of 44 comments
Razör Jun 9, 2024 @ 3:05pm 
Yep. Modern trend garbage
Gog Jun 9, 2024 @ 5:03pm 
Originally posted by shirtless ghost:
Yep. Modern trend garbage

no.

It's like a hardcore left 4 dead with 8 people instead of 4.
Razör Jun 10, 2024 @ 8:40am 
Originally posted by Crafty:
Originally posted by shirtless ghost:
Yep. Modern trend garbage

no.

It's like a hardcore left 4 dead with 8 people instead of 4.
Lol, it ain't. Giant arena map where you load at a random point on said map, some areas to explore, loot and survive, find other players and win map to be saved. Yeah no, that's not l4d. That's a survival extraction shooter.
Gog Jun 10, 2024 @ 2:47pm 
Originally posted by Bubbles:
Originally posted by Crafty:

no.

It's like a hardcore left 4 dead with 8 people instead of 4.
Lol, it ain't. Giant arena map where you load at a random point on said map, some areas to explore, loot and survive, find other players and win map to be saved. Yeah no, that's not l4d. That's a survival extraction shooter.

From reading the info on the page and the videos, it's built from the same formula as the first game. With the eventual ending finale. The EA finale will be at the power plant.

You won't keep gear after you die or complete the finale.

Extraction shooters you will keep the gear, like Hunt, Tarkov and whatnot.

So yeah, it's not an extraction game, it's a hardcore left 4 Dead with a more open ended map/objective design. If you do die, you most likely will spawn near where the other players are as they all move together. Just like the first game.
Last edited by Gog; Jun 10, 2024 @ 2:54pm
Dizz Jun 10, 2024 @ 7:25pm 
Looks awesome to me. Even if it does end up being an extraction shooter, I'm not sure we have a single coop PvE extraction shooter on the market yet, much less a zombie survival one.

It's pretty close to the vision I had of my own zombie game I would make. I just hope it's not riddled with mtx, or be epic timed exclusive or any other horrible business practices like that.
MrPoonPoon Jun 10, 2024 @ 10:53pm 
actually, that is a really really good combination. it makes sense in this context and im am more pumped to hear about the decision
Wolfy6 (Banned) Jun 11, 2024 @ 2:50pm 
It's literally gonna be Tarkov meets zombies. The game took inspiration from Tarkov. The game gonna flop while the first game is gonna still have players since it's you know, free and not an extraction shooter
Demo Jun 11, 2024 @ 3:15pm 
On the latest stream, Maxx himself just said ver batim "This is not an extraction shooter."
Wolfy6 (Banned) Jun 11, 2024 @ 3:48pm 
Originally posted by Demo:
On the latest stream, Maxx himself just said ver batim "This is not an extraction shooter."
I mean the steam store page seems the opposite
Gog Jun 11, 2024 @ 7:44pm 
Originally posted by Wolfy6:
Originally posted by Demo:
On the latest stream, Maxx himself just said ver batim "This is not an extraction shooter."
I mean the steam store page seems the opposite

It says it's a 8 player co-op game...

Copy and paste where you see it says anything about it being an extraction game where you keep your loot.

Or that it has PVP, or anything like that.
Last edited by Gog; Jun 11, 2024 @ 7:45pm
Golden Boy Jun 12, 2024 @ 8:00am 
Originally posted by Crafty:
Originally posted by Wolfy6:
I mean the steam store page seems the opposite

It says it's a 8 player co-op game...

Copy and paste where you see it says anything about it being an extraction game where you keep your loot.

Or that it has PVP, or anything like that.
"Looting supplies levels up your responder, so long as they survive a mission. With every run you improve your chances for survival with access to equipment caches and starting gear.

Do you put your character’s life on the line to save a squad member? Rewards increase as more squadmates extract, but the risks of permadeath are ever-present."
Stellifera Jun 12, 2024 @ 8:03am 
Ooo yikes if that’s the case than a objective based game I’m out lol
Wolfy6 (Banned) Jun 12, 2024 @ 12:48pm 
Originally posted by Golden Boy:
Originally posted by Crafty:

It says it's a 8 player co-op game...

Copy and paste where you see it says anything about it being an extraction game where you keep your loot.

Or that it has PVP, or anything like that.
"Looting supplies levels up your responder, so long as they survive a mission. With every run you improve your chances for survival with access to equipment caches and starting gear.

Do you put your character’s life on the line to save a squad member? Rewards increase as more squadmates extract, but the risks of permadeath are ever-present."
Which implies it's gonna be an extraction shooter. And I believe Maxx took inspiration from Tarkov so there's that.
Gog Jun 12, 2024 @ 4:25pm 
Originally posted by Golden Boy:
Originally posted by Crafty:

It says it's a 8 player co-op game...

Copy and paste where you see it says anything about it being an extraction game where you keep your loot.

Or that it has PVP, or anything like that.
"Looting supplies levels up your responder, so long as they survive a mission. With every run you improve your chances for survival with access to equipment caches and starting gear.

Do you put your character’s life on the line to save a squad member? Rewards increase as more squadmates extract, but the risks of permadeath are ever-present."

ok, well, that does sound like extraction lol.

I'm lost now, as that basically changes the entire formula from the first game.

Games like this don't need progression. It makes the game worse like Back 4 Blood was with all the 'cards' and whatnot. They totally missed the point of why L4D worked.
Last edited by Gog; Jun 12, 2024 @ 4:31pm
Wolfy6 (Banned) Jun 12, 2024 @ 4:32pm 
Originally posted by Crafty:
Originally posted by Golden Boy:
"Looting supplies levels up your responder, so long as they survive a mission. With every run you improve your chances for survival with access to equipment caches and starting gear.

Do you put your character’s life on the line to save a squad member? Rewards increase as more squadmates extract, but the risks of permadeath are ever-present."

ok, well, that does sound like extraction lol.

I'm lost now, as that basically changes the entire formula from the first game.

Games like this don't need progression. It makes the game worse like Back 4 Blood was with all the 'cards' and whatnot. They totally missed the point of why L4D worked.
Yep, my point exactly. A game that we don't want, all we wanted was no more room in hell but on a much better engine and upgraded mechanics from the first game, not some bloody game where you must succeed if you want to have an easier time in the future. The game is never meant to be hard at first then easy later on, it's suppose to be unforgiving, hence the name.
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Date Posted: Jun 9, 2024 @ 1:37pm
Posts: 44